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Re: Delve the 10th

Posted: Sun Aug 02, 2020 2:52 pm
by acodispo
Retreat into the previous room & surround them as they come through the door!

Re: Delve the 10th

Posted: Sun Aug 02, 2020 8:50 pm
by coffee
Do we have time to move back to the previous room?

If so, we do.

If not, Rhod wants to put a wall behind him and again receive the charge of a lizard, stepping forward as it arrives, and swinging at it's bitey face.

Re: Delve the 10th

Posted: Sun Aug 02, 2020 10:47 pm
by Makofan
I'd say you have time to beat a hasty retreat

Re: Delve the 10th

Posted: Tue Aug 04, 2020 1:26 pm
by mushgnome
"Retreat and surround" seems like a good plan to Franklin.

Re: Delve the 10th

Posted: Tue Aug 04, 2020 1:39 pm
by mannclay
Same here, Biff will respond to the "Retreat and surround" tactic as well.

OOC: So, who's the 'mapper' on this crew?

Re: Delve the 10th

Posted: Tue Aug 04, 2020 6:52 pm
by Makofan
OK, give me a quick setup (you can sketch it in words, is fine)

Re: Delve the 10th

Posted: Wed Aug 05, 2020 3:26 pm
by acodispo
"Fall back! Split to each side! Spearmen 2nd rank! Lights behind!" shouts Wiglaff.

I'm hoping we end up with something along these lines:
  Code:
   # #       |  R = Rhod      i = Ivar     a = Aiden
####+####    |  G = Grampus   s = Sigmud   e = Edgar
..iR.Gs..    |  A = Aldbane   o = Ori      p = Phillippe
..oA.Bw..    |  B = Biff      w = Wodan
..dFWMn..    |  F = Franklin  d = Dori     + = door
...aep...    |  W = Wiglaff   n = Nori     # = wall
.........    |  M = Maloof                 . = floor
Let the lizards come through the door & into the middle. Front rank is heavies, and 2nd rank is spears.
I've got a map going here: Player's Maps

Level three

Re: Delve the 10th

Posted: Wed Aug 05, 2020 4:35 pm
by Makofan
| That is a freaking cool ASCII diagram. I think we should use that more (when we need to) |

Re: Delve the 10th

Posted: Wed Aug 05, 2020 4:36 pm
by mushgnome
Looks good to Franklin! Stab, stab stab.

OOC: @acodispo looks like you play "roguelike" games, am I wrong??

Re: Delve the 10th

Posted: Thu Aug 06, 2020 1:12 am
by Makofan
The players retreat, and not a moment too soon, as the two remaining lizards move more swiftly than one might expect, and Rhod and Grampus are attacked before the party is quite ready, one lizard sinking its razor sharp teeth into Rhod's left thigh.

Rhod and Aldbame, with Ivar stabbing from the second rank, attack the offending lizard, but cannot penetrate its scaly hide. Grampus and Biff close in on the other lizard, with Sigmund and Wodan stabbing from behind., and mighty strikes from their combined weapons take the lizard down.
MECHANICS
Initiative: Party 4, lizards 5

Lizard1 @Grampus, rolls 5 - miss
Lizard2 @Rhod, rolls 16 - hits for 4 damage

Grampus @Lizard1, rolls 19, hits for 9 damage
Biff @Lizard1, rolls 20, hits for 6 damage, killing it
Sigmund @Lizard1, rolls 5 - miss
Wodan @Lizard1, rolls 9 - miss

Rhod @Lizard2, rolls 7 - miss
Aldbane @Lizard2, rolls 11 - miss
Ivar @Lizard2, rolls 2 - miss

WOUNDS
Grampus 17/18
Aldbane 11/13
Rhod 10/14 (has already used Staff of Healing)