Page 27 of 35
Re: 07 - Exploring Tor-Xonor
Posted: Thu Sep 25, 2014 12:21 pm
by merias
"Yes, let's explore the as yet unknown parts of the other cave complex. I'm sure you strong fighting-types can build raft handily when the time comes." Alrik says on the way back to camp.
Alrik studies Illmir's spell book before bedding down for the night, trying to glean secrets he might have missed.
OOC: Same spells, color spray and charm person.
Re: 07 - Exploring Tor-Xonor
Posted: Sat Sep 27, 2014 12:22 am
by mushgnome
"Me and Squishy will take the midnight watch," suggests Urist.
Re: 07 - Exploring Tor-Xonor
Posted: Sat Sep 27, 2014 1:02 pm
by mgtremaine
Phadian casts CLW on self
mgt's roll comes to 7 [6 on 1d6+1]
The camp settles into the watches for the night.....Again an eerie feeling of death, strange noises, and a cold wind...
mgt's roll comes to 3 [3 on 1d6]
But luck smiles upon the secret camp and the night passes without incident.
What now?
Re: 07 - Exploring Tor-Xonor
Posted: Sun Sep 28, 2014 2:47 am
by okruse
Phadian
"Mornin' all <stretching as wakes up>. Lets see what those tunnels have in store for us. We need to be extra careful in there of new traps and patrols, they are likely on alert for us."
Re: 07 - Exploring Tor-Xonor
Posted: Sun Sep 28, 2014 2:13 pm
by merias
"Agreed, we must be on alert. Rik, be a good fellow and ready the packs," Alrik says.
Re: 07 - Exploring Tor-Xonor
Posted: Mon Sep 29, 2014 3:27 am
by mgtremaine
ooc: So which caves are you heading to? The Goblin Caves or the Cave of Lights?
Re: 07 - Exploring Tor-Xonor
Posted: Mon Sep 29, 2014 10:44 pm
by mushgnome
Urist is in a goblin-killing mood; what about everyone else?
Re: 07 - Exploring Tor-Xonor
Posted: Mon Sep 29, 2014 11:09 pm
by merias
Goblin caves sound good to Alrik.
Re: 07 - Exploring Tor-Xonor
Posted: Mon Sep 29, 2014 11:27 pm
by ehiker133
That works for Rhegaer, as well.
Re: 07 - Exploring Tor-Xonor
Posted: Tue Sep 30, 2014 1:59 pm
by okruse
Goblin Caves