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Re: Out Of Character
Posted: Wed Aug 20, 2014 10:32 pm
by waysoftheearth
Guys, as Armando is in a potentially critical position this upcoming turn, I'm kinda waiting on orders from flightcommander. If I don't hear anything today (tonight for most of you) I'll go ahead without him...
Re: Out Of Character
Posted: Thu Aug 21, 2014 7:21 am
by flightcommander
Sorry folks — was out of town on business and impacted by "unscheduled" work. Responding now ...
Re: Out Of Character
Posted: Sat Aug 23, 2014 2:05 pm
by waysoftheearth
There we are

Re: Out Of Character
Posted: Sun Aug 24, 2014 12:42 pm
by sully
Forgot to mention, I am on vacation through Monday. Dorgan will be back on Tuesday to express his gratitude to Josiane for saving his life (again).
Re: Out Of Character
Posted: Sun Aug 24, 2014 11:39 pm
by waysoftheearth
Apparently turn undead was originally more-or-less like the
Protection from Evil spell (only protecting the cleric) at low levels, and then more like the
Circle of Protection from Evil spell (protecting everyone in a radius) at higher levels (7+)...
Re: Out Of Character
Posted: Mon Aug 25, 2014 5:37 pm
by Olroda
A very interesting article. Thanks for bringing it up. Is that how you will be doing it in our campaign (I haven't read any of "The Abysmal Pit")?
Re: Out Of Character
Posted: Mon Aug 25, 2014 6:38 pm
by ehiker133
I agree, it was a great read.
It is not how WOTE currently uses it, fortunately.
I do find a lot to be desired in the way many DMs handle turning, though. I've even had some DMs who herd all of the undead into a corner if the party is in an enclosed room, and allow party members to toss oil onto the backs of the undead and light them up, all with them doing nothing in response (but burn, I suppose).
The method of turning explained in the above link sounds much more in-line with how I envision the game. Some bonuses - any player can turn a vampire - and some detriments - protection doesn't extend to others until the higher levels.
Would certainly add an additional level of excitement to the game!

Re: Out Of Character
Posted: Mon Aug 25, 2014 11:07 pm
by waysoftheearth
Because of the initial absence of clerics in this game turning undead has not come up until now. However, with the recent (2014) effort to play more "by the book" Josaine "became" a cleric (although she is only just realising this herself!), and has just turned undead for the first time.
I used a
Circle of Protection from Evil-like effect just now (albeit with a larger radius), which I think is about right for a heroic tier cleric versus normal tier undead. I might have a bit more of a think about how it "should" work for clerics across the different tiers of play, particularly the radius part... but for now it's more or less a case of "try it and see"

Re: Out Of Character
Posted: Mon Aug 25, 2014 11:15 pm
by mgtremaine
My 2cents I always allowed the turning but if the undead were then attacked or backed into a situation without escape they would turn and attack as if the turning was broken. It's bad enough when the cleric gets to destroy undead but the holding them at bay while the party kills them gets old.

Re: Out Of Character
Posted: Mon Aug 25, 2014 11:19 pm
by waysoftheearth
I agree; the undead in question are "held at bay" but they're not helpless. If they are directly attacked they would fight back.