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Re: Delve the Fifteenth

Posted: Fri Jan 31, 2025 1:20 pm
by Makofan
The enemy is defeated, the two companion fighters are asleep. The other is dead. he clearly has some sort of magic shield

What next?

Re: Delve the Fifteenth

Posted: Fri Jan 31, 2025 2:04 pm
by kipper
Maloof will attempt to tie up the two sleeping fighters, they are likely still charmed.

Re: Delve the Fifteenth

Posted: Sat Feb 01, 2025 12:32 pm
by mushgnome
That's right; the first priority should be to tie up the sleeping fighters. The hobbets assist.

OOC: Franklin already has a magic shield so he's happy to give someone else 'dibs.'

Re: Delve the Fifteenth

Posted: Sat Feb 01, 2025 6:57 pm
by merias
Aldbane points at the immobilized fighters. "We can tie them up and leave them here, and go deal with Ozminster."

| The fighters are held, not sleeping...that said they should still be tied up for when the hold person effect wears off. @Makofan, do you allow held individuals to talk? |

Re: Delve the Fifteenth

Posted: Sat Feb 01, 2025 7:47 pm
by Makofan
I think of Hold Person like stasis/paralysis, so no talking. Can't remember in the Conan books if they could talk when held

Re: Delve the Fifteenth

Posted: Mon Feb 03, 2025 12:16 am
by Makofan
The duration is 9 combat turns, which is 9 minutes, so I guess you could bind them, lay them down, and then leave them here for now

Re: Delve the Fifteenth

Posted: Mon Feb 03, 2025 12:17 am
by Makofan
We'll scoop the shield for identification later

Re: Delve the Fifteenth

Posted: Mon Feb 03, 2025 1:12 pm
by Makofan
What's the plan?

Re: Delve the Fifteenth

Posted: Mon Feb 03, 2025 1:59 pm
by kipper
At this point I guess it's up to those two allied fighters since at the moment we're helping them. Do they want to join us in tracking down Ozminster, or are they going to skedaddle with their bound & charmed friends?

Re: Delve the Fifteenth

Posted: Mon Feb 03, 2025 7:08 pm
by Makofan
They thank you very much, and decide to gran their friends and head out of the dungeon. They hope being away from the wizard should break teh bonds