(078) A Second Expedition

Waysoftheearth's Hinterlands PBP

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Joined: Tue Sep 17, 2013 11:12 am
Location: Melbourne, Australia

Post by heartless » Mon Dec 14, 2015 11:45 am

Re: (078) A Second Expedition

The Red Baron wrote:Dopey draws the hobgoblin's knife to determine whether it is nicer than his own.
...
"Try inside his vest, Kianna," suggests the hobbet. "This greedy goblin would keep his money nowhere else."
Noticing Dopey didn't take the money and been short of coin herself, Kianna takes the hobgoblins purse.
Sorry this post is a few days old in game time.
Last edited by heartless on Mon Dec 14, 2015 12:13 pm, edited 1 time in total.
[Hinderlands]Kianna the Elf Sister-Fighter-Medium, Elf Maiden, Fighter/MU/Cleric 1/1/1
[Hinterlands-Netherworld] Ashtad Engel (the flaming arrow), Human Maiden, Marksman 2
[Moria] Lady Éohild (Noble of Rohan), Human Women, Fighter 3

Posts: 111
Joined: Tue Sep 17, 2013 11:12 am
Location: Melbourne, Australia

Post by heartless » Mon Dec 14, 2015 11:53 am

Re: (078) A Second Expedition

sully wrote:As much as The Herald hates non-humans, he hates seeing Men needlessly fall in battle even more. Reluctantly, he follows the others. He will guard the rear this time, making sure their line of retreat is clear.

Before he leaves the room, he digs out his three flasks of oil from his pack and lays them on the desk. He also lights a torch and places it on the stone floor near the desk, but not so near that the desk would catch fire while they're gone.
Watching the others leave for battle Kianna draws her sword and joins The Hearld in the rear in the coming battle, praying to her God for protection and victory against the evil hobgoblins.
[Hinderlands]Kianna the Elf Sister-Fighter-Medium, Elf Maiden, Fighter/MU/Cleric 1/1/1
[Hinterlands-Netherworld] Ashtad Engel (the flaming arrow), Human Maiden, Marksman 2
[Moria] Lady Éohild (Noble of Rohan), Human Women, Fighter 3

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Location: Just west of St. Louis

Post by ehiker133 » Tue Dec 15, 2015 4:36 pm

Re: (078) A Second Expedition

Leudigar motions for everyone to stay still and not make a sound, hoping the hobs will go back to doing whatever it is they were doing... but he has his crossbow leveled in case they don't.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 1297
Joined: Mon Sep 16, 2013 3:56 pm

Post by sully » Tue Dec 15, 2015 5:17 pm

Re: (078) A Second Expedition

The Herald stands still, as quiet as he can be.
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

Posts: 1448
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Tue Dec 15, 2015 5:39 pm

Re: (078) A Second Expedition

Wetzel takes the hint, and stays stock still.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Joined: Tue Sep 17, 2013 8:42 pm

Post by doctorx » Tue Dec 15, 2015 9:35 pm

Re: (078) A Second Expedition

Arian is still, silent and, as far as any expression can be made out from beneath the forbidding mask of her war helm, quietly amused by all the goings-on.

She holds her spear ready and maintains a careful watch to the rear.

Posts: 220
Joined: Tue Jul 21, 2015 5:24 am
Location: Montreal, QC

Post by The Red Baron » Tue Dec 15, 2015 10:55 pm

Re: (078) A Second Expedition

Dopey scrambles down the stairs and catches up to Leudigar within earshot of the hobgoblins.

When he sees the ranger's gesture, Dopey stands still, and hopes his new, well oiled armor is sufficiently muted.
[f=4]Mero the Fighter (M 9", AC 2/4, hp 7/7, FC Man+1, L) plate+helm, spear+shield[/f]

Just don't panic because your life is in the hands of someone named Dopey

Posts: 533
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Location: Pace, FL

Post by Eris » Wed Dec 16, 2015 1:37 am

Re: (078) A Second Expedition

Freid frowns, but stands still and waits. He expects a Snork to stick his head out into the corridor to see what is going on. He plans to chop that Snork's head off!
[f=4]Manfreid the Fighter (MV 9", AC 3/5, HD 1+2, hp 10/10, FC Man+1, N) silver mail+helm, sword+shield[/f]

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Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Dec 18, 2015 10:17 am

Re: (078) A Second Expedition

After a short pause there are a few rough grunts culminating in an unintelligible remark followed by a sound something like a sharp cuff over the back of a head. Then the general ruckus resumes...
The ref dices to see how the non-players will react: 2d6 → 9, so that's a positive reaction. The ref interprets a positive reaction as: reacting in the players' favour.

The company are (mostly) crammed up in a narrow passage that's almost wide enough for two abreast, about 30ft beyond the cusp of a room just around the bend...

What now?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16921
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Sat Dec 19, 2015 2:20 am

Re: (078) A Second Expedition

| Here is a mudmap of the approximate scenario: |
  Code:
       ???   +\
               + 
            \   |
            | O \ <-- Fried
            | O  \ <-- Leudigar
            \ Oo | <-- The Herald/Dopey
             -\ O \ <-- Wetzel
               | O| <-- Karl
               | o* <-- Zem
               + o| <-- Faengol
              * O | <-- Arian
              | o/ <-- Kianna
         -----+  |
       |||||     | <-- Stair 
         -----+  |     down
            +/  /+
            |   |
            |   |
            *   + <-- Torch
          /    +
          |    |
          |    |
          |    |
          +   /
         +   * 
         |   |
         |   |
         |   |
         |   |
         |   |
         |   |
         |   |
     /---`   `-+
    /*        b| <-- Bell
    +---####---+ <-- Gate
    |          |
    |       o  |
    |       T  | <-- Hobgoblin
    |       ^  |
    |     [__] | <-- Desk
    |         *|
    |          |
    |*         | <-- Torch
    |          |
    |     O    | <-- Akbar
    \    o     / <-- Zax
     \-\    /-/
        |--|
        |--|  <-- Stair up
(Marching order in them middle may not be precise... but it isn't going to matter overly).

Remember that surprise, if achieved, will win you one free turn segment which is effectively saying: one free opportunity to move, or to shoot/cast, or to attack (if already within melee distance, which is 1").

Also note that 3" is the distance at which any figure can choose to automatically (outside its normal move allowance) close to melee, and the distance at which spell casters are considered "meleed" and thus cannot cast spells.[/ooc]
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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