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Re: 07 - Exploring Tor-Xonor
Posted: Thu Jul 24, 2014 12:49 am
by CursedDice
Coln
Takes a shot at the closest target that isn't whoever Alrik is going to throw a dagger at (if he is going to throw a dagger).
"Wading's not really my thing... I prefer sniping..."
Re: 07 - Exploring Tor-Xonor
Posted: Thu Jul 24, 2014 4:04 pm
by mgtremaine
Round 2:
Actions - Urist throws aside his shield and tries to turn the goblins back. Rhegaer, Hagwen and Phadian engage in the melee. Coln and Alrik look for chance to use their missile attacks......
Hagwen (+1 INIT) attacks with VENGENCE.
mgt's roll comes to 12 [10 on 1d20+2]- HIT
mgt's roll comes to 4 [3 on 1d6+1] - DAMAGE
Rhegaer [+1 INIT] pushes a goblin back with his Spear
mgt's roll comes to 10 [10 on 1d20] -MISS
Urist is left with only one to focus on after the party rushes to his aid.
mgt's roll comes to 6 [6 on 1d20] - MISS
Phadian uses his staff to peel off the last goblin from Urist.
mgt's roll comes to 13 [13 on 1d20] - HIT
mgt's roll comes to 5 [5 on 1d6] - KILLED
Goblins ( all get an attack)
G1 vs Hagwen mgt's roll comes to 5 [5 on 1d20] - MISS
G2 vs Rheager mgt's roll comes to 9 [9 on 1d20] - MISS
G3 vs Urist mgt's roll comes to 12 [12 on 1d20] - MISS
G4 vs Phadian mgt's roll comes to 20 [20 on 1d20] - HIT
mgt's roll comes to 5 [5 on 1d6] - DAMAGE
Results: Hagwen's dagger neatly slices through the goblins crude armor leaving it near death. Rhegaer and Urist are both locked in a struggle with a goblin while Phadian and his opponent each land a set of vicious blows upon the other. Fortunately Phadian prove the stronger and his foe lies dead.
Re: 07 - Exploring Tor-Xonor
Posted: Thu Jul 24, 2014 5:34 pm
by ehiker133
Rhegaer continues his assault.
Re: 07 - Exploring Tor-Xonor
Posted: Fri Jul 25, 2014 1:18 am
by okruse
Phadian
"Ow!"
If Urist does not kill his goblin I will attempt to finish it with my staff.
Re: 07 - Exploring Tor-Xonor
Posted: Fri Jul 25, 2014 2:31 am
by mushgnome
"Phadian, are you all right?" queries Urist. The dwarf tries to get the feel of the two-handed grip and takes another swing with his hammer. "Take that, goblin!"
Re: 07 - Exploring Tor-Xonor
Posted: Fri Jul 25, 2014 1:55 pm
by okruse
Phadian
"Can't take another shot like that one, perhaps we can take a bit of a break after this bunch."
Re: 07 - Exploring Tor-Xonor
Posted: Fri Jul 25, 2014 3:43 pm
by merias
Alrik, a concerned look on his face, grabs a scroll from his belt pouch and begins to read the arcane words...he then issues a simple command...
"Arise, arise foul creatures, arise to assist me and strike down your goblin kin!"
OOC: Scroll is Animate Dead - there are two dead goblins? Or three?
Re: 07 - Exploring Tor-Xonor
Posted: Fri Jul 25, 2014 9:50 pm
by mushgnome
"Come on already!" Urist curses. The lack of shield throws him off balance and makes his swings tentative. He reels back for another hammer blow, this time a hit, he hopes!
Re: 07 - Exploring Tor-Xonor
Posted: Sat Jul 26, 2014 3:24 pm
by mgtremaine
Round 3:
Actions - Urist. Rhegaer, Hagwen and Phadian continue with the brutal melee. Coln is on guard and Alrik digs out a scroll......
Hagwen (+1 INIT) pushes her advantage with VENGENCE.
mgt's roll comes to 17 [15 on 1d20 +2]- HIT
mgt's roll comes to 2 [1 on 1d6 +1] - KILLED
Rhegaer [+1 INIT] struggles at close range with his Spear, trying to break the Goblins defense
mgt's roll comes to 3 [3 on 1d20] -MISS
Urist rages at his goblin foe
mgt's roll comes to 16 [16 on 1d20] - HIT
mgt's roll comes to 5 [4 on 1d6 +1] - KILLED
Phadian supports Urist but checks his attack
Goblins ( 2 attacks)
G2 vs Rheager mgt's roll comes to 2 [2 on 1d20] - MISS
G3 vs Urist mgt's roll comes to 17 [17 on 1d20] - HIT
mgt's roll comes to 3 [3 on 1d6] - Urist drops to 2
Meanwhile Alrik stands reading arcane words from his scroll.... And Coln suddenly cries out, "Incoming to the North!"
Alrik finishes chanting the chilling necromantic commands and there is an icy wind which whips around the cavern, followed by a low moaning sigh, before your eyes the 4 dead goblins stir and arise......They turn their dead eyes towards Alrik.....
mgt's roll comes to 18 [4 5 6 3 on 4d6]
(Alrik now commands 4 Goblin-Zombies HD: 1 Ac: 7 Hp: 4,5,6,3)
Phadian and Hagwen are both able to look towards the North at Coln's warning and see a huge figure come bounding into the room.... Urist is badly hurt but the Dwarf picks himself up and moves back from his now undead foe....
Round 4..... (It's getting exciting!!!)
Re: 07 - Exploring Tor-Xonor
Posted: Sat Jul 26, 2014 3:41 pm
by merias
Alrik commands three of the goblin-zombies to move towards and attack the large figure now entering the room. The remaining one he directs to attack the nearest living goblin.