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(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 8:49 am
by waysoftheearth
waysoftheearth wrote:
tonneau wrote:Gustave attempts to see through the dirty pane if any similarly rigged mischief awaits behind the other door and, spying nothing, will attempt to open the door while taking refuge behind it.
Gustave clears away the worst of the dirt in one corner of the window with his (already grubby) fingers. This at least enables him to ascertain that there is no (obvious) crossbow poised to fire at the sorry doorway from within the jumbled hall.

With this established, he cautiously turns the battered old door-knob, and pries the door inward slowly while sheltering as much as possible behind it...

This ploy seems to go well, for not a mote stirs within. But just as Gustave is about to congratulate himself on a cleverly opened door he hears a rattle above and looks up just in time to see an old tin bucket fall over the roof ledge toward him!

(1d6=2)

Gustave cannot move quickly enough and the heavy bucket of rusty chains and iron spikes crashes down atop him for a numbing (1dd=3) 3 hit points of damage, and then crashing to the ground with an awful din.

That hurt.

(Gustave now has 4 of 9 hit points).

(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 3:33 pm
by waysoftheearth
danhem wrote:
Ulric hustles over to the other tower to assist Highbough by shining his lantern down the trapdoor.

"Shall we explore one of these towers ourselves?"

The sound of crashing metal from the courtyard below sends his head snapping up.

"It seems this place has been filled with traps. It may be unwise to go by ourselves."

(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 3:38 pm
by waysoftheearth
Professor P wrote:
KOCH follows closely to Nidhogg and Winert. Being new to the company, he does not want to be mistaken for an enemy.

(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 3:47 pm
by waysoftheearth
mushgnome wrote:
"Thanks for the light, Ulric."

"Upper level clear!!!" Highbough shouts to his companions below.

(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 4:28 pm
by waysoftheearth
ehiker133 wrote:
Desmond walks outside the building to try and find Wibert. When he sees him, he'll hand over the box and ask if he can open it.

"If not, I suppose we can always give this a try..." as he holds up the crowbar.

EDIT: correcting my spelling of Wibert... how many times did I get that wrong??

(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 7:51 pm
by waysoftheearth
coffee wrote:
While generally keeping an eye out for trouble, Dieter is also keeping an eye on his crowbar...

(017) A closer look at the Gatehouse

Posted: Sun Mar 13, 2011 11:20 pm
by waysoftheearth
tonneau wrote:
Gustave sits for a moment next to the open door and takes a few peaceful minutes to pull rusty spikes from his head and shoulders.

(017) A closer look at the Gatehouse

Posted: Mon Mar 14, 2011 10:00 am
by waysoftheearth
waysoftheearth wrote:
danhem wrote:Ulric hustles over to the other tower to assist Highbough by shining his lantern down the trapdoor.
This stair-well appears much as did the last. Steep, narrow, and shadowy. It too leads into a right-angle turn -- around which Ulric's lantern light will not shine...

(017) A closer look at the Gatehouse

Posted: Mon Mar 14, 2011 10:03 am
by waysoftheearth
waysoftheearth wrote:
ehiker133 wrote:Desmond walks outside the building to try and find Wilbert. When he sees him, he'll hand over the box and ask if he can open it.
Desmond steps out into the courtyard as Wibert, Nidhogg and Koch arrive, and hand the lock-box over to Wibert.

Meanwhile, Gustave sits across the courtyard, rubbing his sore head gingerly and recovering his wits...

(017) A closer look at the Gatehouse

Posted: Mon Mar 14, 2011 4:27 pm
by waysoftheearth
tombowings wrote:
"Either they're all dead,"begins Pelenwin, "or we're going to be soon, if we're not careful."