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Re: Delve the Fourteenth

Posted: Thu Jan 18, 2024 8:27 pm
by merias
Aldbane is fine staying in the second rank.

Re: Delve the Fourteenth

Posted: Wed Jan 24, 2024 1:19 pm
by Makofan
Vortimer says he will finalize his character this weekend, so I will wait a few more days

Re: Delve the Fourteenth

Posted: Mon Jan 29, 2024 2:17 am
by Makofan
If Vortimer's wizard materializes, I will place him with you. But for now, let's move on

What is the plan for this expedition?

Re: Delve the Fourteenth

Posted: Mon Jan 29, 2024 3:34 pm
by kipper
I'd like to go back and explore the area where we just were, without touching the barrels this time!

Re: Delve the Fourteenth

Posted: Mon Jan 29, 2024 6:06 pm
by merias
kipper wrote:
Mon Jan 29, 2024 3:34 pm
I'd like to go back and explore the area where we just were, without touching the barrels this time!
Agree, that sounds like a good idea.

Re: Delve the Fourteenth

Posted: Tue Jan 30, 2024 12:29 pm
by coffee
merias wrote:
Mon Jan 29, 2024 6:06 pm
kipper wrote:
Mon Jan 29, 2024 3:34 pm
I'd like to go back and explore the area where we just were, without touching the barrels this time!
Agree, that sounds like a good idea.
Sounds good to me!

Re: Delve the Fourteenth

Posted: Mon Feb 05, 2024 12:00 am
by Makofan
Is that the area in blue on your map, above the invisible coins room? Along the eat-most part?

And do you take the elevator, or walk the long route using stairs and traipsing through each level?

Re: Delve the Fourteenth

Posted: Mon Feb 05, 2024 2:50 pm
by kipper
Makofan wrote:
Mon Feb 05, 2024 12:00 am
Is that the area in blue on your map, above the invisible coins room? Along the eat-most part?
Yes, correct.
Makofan wrote:
Mon Feb 05, 2024 12:00 am
And do you take the elevator, or walk the long route using stairs and traipsing through each level?
I think we should take the elevator.

Re: Delve the Fourteenth

Posted: Tue Feb 06, 2024 1:05 pm
by coffee
Yeah, definitely the elevator.

Re: Delve the Fourteenth

Posted: Thu Feb 08, 2024 1:20 pm
by Makofan
The elevator descends, and clanks to a stop. You open the door, weapons ready, and your light spills not into an empty rom, but reflects off a giant wall of clear jelly!