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				Re: Mgtremaine's Grey Council
				Posted: Sun Oct 23, 2022 9:57 pm
				by waysoftheearth
				You'll start each bout afresh from the chamber of 12 dungeon level doors, with a full compliment of spells and players.
But at this point--before we start-- you could change your party composition, if you wish.
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Sun Oct 23, 2022 10:11 pm
				by mgtremaine
				Aha got! Nope the line up is is fine... I'd choose Lvl 2 again not quiet ready o take a bigger risk (but thinking about it)
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Mon Oct 24, 2022 9:07 am
				by waysoftheearth
				Locked and loaded...
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Tue Oct 25, 2022 11:41 pm
				by mgtremaine
				Zombies...  

 hate these guys....
 
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Wed Oct 26, 2022 12:21 am
				by waysoftheearth
				Yeah... kinda limits the M-Us somewhat.  Will be interesting to see how it plays out 

 
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Wed Oct 26, 2022 12:01 pm
				by waysoftheearth
				The players (well, most of them) do have a serious AC and weapon reach advantage over zombies... we'll see.
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Fri Nov 04, 2022 12:47 pm
				by mgtremaine
				I'm ready for another bout whenever you are...
			 
			
					
				Re: Mgtremaine's Grey Council
				Posted: Tue Nov 08, 2022 12:02 pm
				by waysoftheearth
				Thanks Mike. Busy week for me; let's see how Ehiker handles these goblins, then I'll set up another one for you 
