Round 1
Dougal holds out his right hand and attempts to command the Spider-Goat using the power of his ring. A genius idea; will it work?
No! Spider-goat don't care. The beast will not bend to Dougal. In fact Dougal senses the spidergoat potentially has a stronger will than he does; if anything he should be worried about it mind-controlling him! It lowers its ram's-horns and is just about to head-butt Dougal when...
Wilbur leaps out from the tunnel in a whirlwind of fancy bladework! His attacks go wide, but it's just enough to distract the spidergoat from its target, and it misses Dougal.
Dame Simonetta is standing by, cool and collected. As the spidergoat whizzes past her, she slices it in the abdomen, using the momentum of its charge to open up a terrible wound!
The wounded spidergoat lets out and awful shriek and swings out of view. (It is swinging from at least 30' of webbing so the arc of its swing takes it outside the range of Dougal's lantern.)
Bilfur scrambles out of the tunnel and pops to his feet, followed by Noh and his raven companion Carc. They will be able to act on round 2. They can hear tortured bleating sounds echoing from somewhere in the darkness. (The puffball chamber is vaulted and cavernous, with plenty of stalagmites, stalactites, and other hiding places.)
What next??
Let's do individual initiative for the three hobbets who are able to act this round:
Dame Simonetta: 3
Dougal: 3
Wilbur: 6
Spidergoat: 3
Wilbur will act first, and then the other actions will be simultaneous.
Wilbur attacks as 3 men since his level-up: 11, 5, 12, all attacks miss.
Dame Simonetta: 20! 18, 3, hits twice for 2d6=4hp.
Dougal MYTHOS check: 1d6=4, fail. No San loss, it just doesn't work.
Spidergoat vs. Dougal: 6, miss
How many more hobbets can join the fight? The next 1d3 = 2 in the single-file marching order (Bilfur and Noh) can join the fight on round 2. The others will have to wait until at least round 3 to emerge from the tunnel.
[f=59]
Stern (
Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]