The Sixth Adventure

Mushgnome's Hobbet-centric PBP

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Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Fri Oct 15, 2021 2:57 pm

Re: The Sixth Adventure

Dougal frowns a second, then shrugs his shoulders and says, "Ah, well. Probably for the best, isn't it? Let's move on and see what's in the gray ooze room... Carefully now."

If nobody else choses to, Dougal will lead south into Room 6...
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by dtspurrier » Sat Oct 16, 2021 3:01 pm

Re: The Sixth Adventure

Bilfur looks at the coins and does help load them into the sack and follows the others to the ooze room. The murial is not interesting to him

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Post by mushgnome » Sun Oct 17, 2021 2:03 pm

Re: The Sixth Adventure

No treasure is found in the gray ooze room (area 6). There are unexplored tunnels to the west and east.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 1448
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Mon Oct 18, 2021 12:15 pm

Re: The Sixth Adventure

"Shall we go west and see if we can connect back to the lake?"

Willie offers up the sacks to store this treasure if necessary (iirc he has 2 large and 2 small).
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 2130
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Mon Oct 18, 2021 1:38 pm

Re: The Sixth Adventure

Dougal likes this reasoning and agrees with going west.
Dougal already dropped two large sacks by the coins before he went to examine the relief, so I think we just need someone to account for the small sack that is needed.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Mon Oct 18, 2021 2:02 pm

Re: The Sixth Adventure

Kiplyn would have produced a small sack and filled it up. Perhaps grumbling a little as he adjusts to the extra burden. "Just think, soon it will be time for a snack..."
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Location: Gibsons, BC, Canada

Post by kipper » Mon Oct 18, 2021 2:13 pm

Re: The Sixth Adventure

The Dame leads the way west.

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Post by mushgnome » Mon Oct 18, 2021 2:32 pm

Re: The Sixth Adventure

Turn 20

The western tunnel connects to the eastern end of the "beach" (Area 7).

No monsters are encountered, and there isn't any treasure strewn about on the gravely beach area.

Image
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 2045
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Mon Oct 18, 2021 3:26 pm

Re: The Sixth Adventure

Kiplyn looks out across the water. "Well this is a deadend. Back to the other tunnel?"
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2857
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Mon Oct 18, 2021 8:29 pm

Re: The Sixth Adventure

Kiplyn speaks for everyone when he suggests backtracking to explore the eastern tunnel. It leads to an underground river flowing sluggishly from east to west. Any hypothetical attempt to follow the river upstream (and off the map to the east) is blocked by a grate of thick metal bars. On this metal grate are posted large warning signs: the international cartoon stick figures that symbolize 'no swimming' and 'no boating.' Also there is a sign in Common (English) that reads "Adventure Club Dungeon: Out Of Bounds."

Kiplyn strongly suspects that this underground river feeds into the large body of water to the west, but it is impossible to verify this water connection, given the limitations of 30' radius lantern light, and without getting his feet wet.

A curious hobbet might wonder: Was this grate built to keep us in, or to keep something else out?

Image
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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