The Third Adventure
Posted: Wed Aug 05, 2020 4:35 pm
Our Heroes have agreed to assist the druid Ursa Underfoot in her research. The plan is to enter the dungeon in the dark (any light source will taint the research) and help Ursa transport her research equipment to the Puffball Chamber. Upon safe arrival at an appropriate patch of spore-producing puffballs, Ursa will remain to conduct her research, and the party will go their separate way.
There comes a knock at the door of the Pancake House, and two Humans enter. Both of them are adolescent boys, and they are polite toward the Hobbets. Long-time viewers will recognize them as the Miller's boys, who helped unload the turnip wagon at the start of the First Adventure. "Mister Frederick, we brought what you asked for." The Hobbets look outside and see a donkey cart, piled high with many coils of rope. If you tied it all together, it would reach thousands of feet! The rope is neatly coiled, so that it's easy to carry slung over your shoulder or strapped to your pack. Your DM isn't going to worry too much about the exact encumbrance, unless there is a pursuit situation, in which case I imagine the Hobbets would simply drop the rope and run. So let's just say our Heroes have 'a lot' of rope.
"Perfect, my 'research equipment' has arrived!" says Ursa. To the party she says, "If you will load yourself up with as much rope as you can carry, I think we are ready to get started."
Carrying their maximum capacity, our heroes contemplate the dungeon entrance. The ladder disappears ominously into the dark, and there is a mild but unnerving breeze up from the caverns, wafting all sorts of vaguely unpleasant smells. Our Heroes were feeling pretty confident about this whole Adventuring business, after clearing the Ghoul nest and surviving a couple of encounters with the Spider-Goat, but the pitch blackness adds an extra layer of tension to the dungeoneering experience.
"Right, I'll go first, since this was all my crazy idea. Follow me, down the hole!" says Ursa. A fall isn't going to damage the rope, so she tosses her coils down the shaft before climbing down the ladder.
What is the plan? Standard single-file marching order, with Ursa in the lead? That would look like this: Ursa, Dame Simonetta, Willie, Dougal, Noh, Kiplyn, Tet.
rredmond, according to my notes, Noh has memorized Entangle; can you confirm that is accurate?
There comes a knock at the door of the Pancake House, and two Humans enter. Both of them are adolescent boys, and they are polite toward the Hobbets. Long-time viewers will recognize them as the Miller's boys, who helped unload the turnip wagon at the start of the First Adventure. "Mister Frederick, we brought what you asked for." The Hobbets look outside and see a donkey cart, piled high with many coils of rope. If you tied it all together, it would reach thousands of feet! The rope is neatly coiled, so that it's easy to carry slung over your shoulder or strapped to your pack. Your DM isn't going to worry too much about the exact encumbrance, unless there is a pursuit situation, in which case I imagine the Hobbets would simply drop the rope and run. So let's just say our Heroes have 'a lot' of rope.
"Perfect, my 'research equipment' has arrived!" says Ursa. To the party she says, "If you will load yourself up with as much rope as you can carry, I think we are ready to get started."
Carrying their maximum capacity, our heroes contemplate the dungeon entrance. The ladder disappears ominously into the dark, and there is a mild but unnerving breeze up from the caverns, wafting all sorts of vaguely unpleasant smells. Our Heroes were feeling pretty confident about this whole Adventuring business, after clearing the Ghoul nest and surviving a couple of encounters with the Spider-Goat, but the pitch blackness adds an extra layer of tension to the dungeoneering experience.
"Right, I'll go first, since this was all my crazy idea. Follow me, down the hole!" says Ursa. A fall isn't going to damage the rope, so she tosses her coils down the shaft before climbing down the ladder.
What is the plan? Standard single-file marching order, with Ursa in the lead? That would look like this: Ursa, Dame Simonetta, Willie, Dougal, Noh, Kiplyn, Tet.
rredmond, according to my notes, Noh has memorized Entangle; can you confirm that is accurate?