.~-= Wibert Hoggsberry (the shadow) =-~.
Biology : Halfling Male
Alignment : Neutral
Class & Levels : Thief 2 (Snipe)
Experience Points : 3,888 (updated 26Jan2012)
XP Bonus : 5%
Hit Dice : (1d6-1)+4 ? Note: 2 Hit Dice (at level 3) his AC will go down by 1 pip due to his combat expertise.
Hit Points : 8 ?
Armour Class : 6
Saving Throw : 16
Created 18 Nov 2010.
Died 21 March 2012 by an undead fiend assuming a vampire.
Wibert is curious and mischievous to the point of foolishness at times. He has a wavy mass of light brown hair, blue eyes and a farmer's tan.
Growing up on a farm he often wondered if the goblins farmed the Halflings as they often raided the valley and many a friend have gone missing. Wilbert grew to be a best cook in his village, but his devotion to gathering ingredients did get him in trouble at times, as he forgets to pay for them. Finding like minded friends in the back streets of town he mastered surprise attacks with daggers, the art of obtaining items unseen, and how to spin a good lie.
On night full of ale and tavern tales of fighting goblins and finding treasure, he vowed to avenge his lost friends. He found the goblin cave in the hills, and true to his name Â€Â˜the shadowÂ€Â™ he was not seen or heard as he stole treasure many times. But one night in the goblin cave the goblin wake up so he moved quickly to attack and killed the goblin where he lay. There was such rejoicing in the valley that night to the good news.
Now not content with looting goblins for a few coins here and there, he hid in the first unguarded wagon he could find from a trade caravan heading east hoping to join a band of adventurers in hopes of finding things which are shiny and valuableÂ€
STR : 11 (--) (3 in 6)
INT : 10 (--) (3 in 6)
WIS : 5 (-1) (1 in 6)
DEX : 15 (+1) (4 in 6)
CON : 15 (+1) (4 in 6)
CHA : 10 (--) (3 in 6)
Throws one additional damage die per level when striking from behind or with surprise in hand to hand.
+1 in 6 to his chance of discovering secret doors and other things.
Halfling saving throw -2
+1 to saves (compared to Men)
+1 to hit with missiles
Ring mail (light) AC 7
Hand axe >
Elvish Quiver, with 18 arrows and 3 silver arrows,
throwing daggers, x4
Curved Elvish Dagger (Magical - "A Blade of Goch Gwyddyl")
a dagger belt
Note: Fights with a short-sword in one hand and a dagger in the other. Used as a main gauche (defensively) this will give attackers -1 to hit him (except with missiles).
(spare) Leather (light) AC 7 >
(Waxed) Boots, calf
Rations, trail, 1 week
Cooking Pots >
Sack (empty) x2
Iron spikes, x4
Mads purse (with loose change 6cp) >
Rope, hemp, 60ft
3gp, 193sp and 235cp
Wibert 's boon is a compact set of cooking pots, pans and utensils for the traveller. They all pack up inside one another so that they take up minimal space in a backpack, and collectively weigh no more than a short-sword.
Bond and lease of the Manse at 8 Eagle Street, Ket.
A thief must be dexterous and clever. When attacking with surprise he rolls 1 extra damage die for every odd level he has attained, but is limited to light arms -- club, dagger, hammer, hand axe, hand crossbow, short bow, short sword, sling, staff, whip. While he wears only light armour and eschews both shield and helm a thief also enjoys the following benefits; When operating in an urban or dungeon environment he surprises enemy 4 times in 6, is surprised only 1 time in 6 himself, has 4 chances in 6 of performing any feat of subterfuge or of locating secret or concealed objects, and adds +2 to saving throws that require quick reflexes. A thief also earns +50% XP bonus loot acquired in secret (i.e., not divided fairly among the other players).
the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern
; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch