Re: (080) Where a Hobbet Goes
Posted: Tue Feb 09, 2016 12:24 pm
The hail of deadly quarrels zips through the dust-filled air to dint stones, puncture Zem and Arian's shields, and alas skewer Master Dopey for 5 hp, reducing him to but 2.
Combat Turn 1, Surprise Segment
The hobgoblins use their surprise segment to fire missiles.
Six crossbows at short range: 6 # d20+2→ [8, 14, 19, 3, 9, 15]
Potential targets are (1=Leudigar, 2=Zem, 3=Fried, 4=Arian, 5=Kianna, 6=Dopey, 7=Faengol, 8=reroll) 6 # d8 → [6, 4, 6, 5, 5, 2]
8, 19 vs Dopey (AC2) is one hit, d6 → 5 hp!
14 vs Arian (AC4) miss (by one pip!)
3, 9 vs Kianna (AC4), two misses.
15 vs Zem (AC3) miss (by one pip!)
Thus ends the surprise segment.
The room is revealed to be a 60ft x 50ft chamber. Currently it is about 50ft across the room to contact the hobgoblins, which means at least one move to get into contact for either side.
Your orders?
The hobgoblins use their surprise segment to fire missiles.
Six crossbows at short range: 6 # d20+2→ [8, 14, 19, 3, 9, 15]
Potential targets are (1=Leudigar, 2=Zem, 3=Fried, 4=Arian, 5=Kianna, 6=Dopey, 7=Faengol, 8=reroll) 6 # d8 → [6, 4, 6, 5, 5, 2]
8, 19 vs Dopey (AC2) is one hit, d6 → 5 hp!
14 vs Arian (AC4) miss (by one pip!)
3, 9 vs Kianna (AC4), two misses.
15 vs Zem (AC3) miss (by one pip!)
Thus ends the surprise segment.
The room is revealed to be a 60ft x 50ft chamber. Currently it is about 50ft across the room to contact the hobgoblins, which means at least one move to get into contact for either side.
Your orders?