Delve the 11th

Makofan's Deep Dungeon Crawl PBP

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Post by acodispo » Thu Sep 02, 2021 12:57 pm

Re: Delve the 11th

Ogre door is good!

I'm not sure what happened with the map, maybe my corridor southwest of room "5" is not long enough, or too long, or at the wrong angle?

viewtopic.php?p=29700#p29700
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Thu Sep 02, 2021 2:51 pm

Re: Delve the 11th

If you wanted to put in the effort of fixing it, we could take the room you marked 6 and move it up 10 feet, along with everything connected to the east of it. There should also be a 10 foot corridor between room 6 and 7, and somehow we have no room for it, so things may not quite match up later

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Location: Gibsons, BC, Canada

Post by kipper » Thu Sep 02, 2021 3:00 pm

Re: Delve the 11th

Fine, Ogre door it is! Let's get the Efreet to open it.

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Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Fri Sep 03, 2021 12:50 am

Re: Delve the 11th

The ogre room is 20' wide by 40' tall, and stinks of ogre. There are some not nice smelly piles in the room, and some rag heaps with bones, but no obvious treasure

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Post by acodispo » Fri Sep 03, 2021 12:10 pm

Re: Delve the 11th

Makofan wrote:
Thu Sep 02, 2021 2:51 pm
If you wanted to put in the effort of fixing it, we could take the room you marked 6 and move it up 10 feet, along with everything connected to the east of it. There should also be a 10 foot corridor between room 6 and 7, and somehow we have no room for it, so things may not quite match up later
Hopefully this is closer?
2021-09-03-080721_710x388_scrot.png
2021-09-03-080721_710x388_scrot.png (14.77 KiB) Viewed 5482 times
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 1448
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Fri Sep 03, 2021 12:10 pm

Re: Delve the 11th

Makofan wrote:
Fri Sep 03, 2021 12:50 am
The ogre room is 20' wide by 40' tall, and stinks of ogre. There are some not nice smelly piles in the room, and some rag heaps with bones, but no obvious treasure
This doesn't look promising. Let's move on to the bear men room, since we've limited time with our efreet escort.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 2306
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Fri Sep 03, 2021 12:13 pm

Re: Delve the 11th

map looks great

Posts: 1067
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Fri Sep 03, 2021 2:13 pm

Re: Delve the 11th

Agreed, we can search this room more thoroughly later, let's open the bear-man door (have the efreet open it).

Posts: 2306
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Sun Sep 05, 2021 2:50 pm

Re: Delve the 11th

The room is 20' wide by 40' high, extending 10' south of the door and 20' north. Opposite the entry door is a 10' long corridor leading to another chamber. In the middle of the north wall is an imposing statue, scraping the ceiling, of an archangel in wrath, all done in silver.

Posts: 1448
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Sun Sep 05, 2021 4:45 pm

Re: Delve the 11th

Wiglaff makes a mental note of the silver statue's presence, but moves ahead to the corridor and peers into the next room.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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