[03] The Ziggurat

Waysoftheearth's V3 Demo Game

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Post by waysoftheearth » Mon Jun 16, 2014 10:16 pm

Re: [03] The Ziggurat

| Very good, [p Man,cloak,dagger,lantern,12,4/4]Sullivus[/p] is now carrying a dagger in his right hand, and a (shuttered) lantern in his left. |

From this position, those nearest the revolving slab door can hear echoes of deep voices rising up intermittently; one, or perhaps several, voices seem to be orating something incomprehensible at the bottom of the chamber beyond.

There is a candle-bright orange light from beyond the doors, so the company are not in total darkness, but certainly are in very dim conditions.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by Idrahil » Tue Jun 17, 2014 12:02 am

Re: [03] The Ziggurat

Can [pc Halfling,Fighter]Tumbly[/pc] make out what they are saying?

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Post by sully » Tue Jun 17, 2014 2:37 am

Re: [03] The Ziggurat

[pc Human,M-U]Sullivus[/pc] recommends sending another Potts expedition to get a count of their numbers. Then we can lure them back to our position for another ambush.
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

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Post by waysoftheearth » Tue Jun 17, 2014 2:57 am

Re: [03] The Ziggurat

Idrahil wrote:Can [pc Halfling,Fighter]Tumbly[/pc] make out what they are saying?
He can make out that they're speaking the Chaotic tongue. It sounds like some kind of blasphemous service is going on...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Location: Edinburgh, Scotland

Post by discuit » Tue Jun 17, 2014 5:05 pm

Re: [03] The Ziggurat

Potts will attempt to sneak into the room just enough to sneak a peak over the balcony.

He then turns to his companions and quietly whispers "May I suggest you men stand out of sight on each side of this revolving door, thus if I am seen I will retreat back through here, hopefully leading them into another of our cunning traps!"

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Post by waysoftheearth » Tue Jun 17, 2014 10:08 pm

Re: [03] The Ziggurat

[p Halfling,leather,sling,open hand,9,4/4]Potts[/p] says his piece then slips through the door to find himself on the mezzanine passage overlooking a large chamber some 20ft below. Quickly checking left and right, Potts decides he is alone on the passage way, and that it seems to encircle the whole chamber. This section of the balcony/passage is about 40-50ft long and about 7-8ft wide.

Voices drift up to him more clearly here--male and female--and, by peeking over the edge, he spots perhaps a dozen snake cultists in the 100ft octagon-shaped chamber below. The majority of them are bare-chested men and women once again painted with lurid runes--but a few of them are fully robed in black from head to toe. Together, they seem to be performing some kind of dance around a broad ramp that leads deeper into the ground. Sweat glistens on their curling bodies as they writhe in time with their chanting.

The chamber below is lit by half a dozen torches burning about the room, and [p Halfling,leather,sling,open hand,9,4/4]Potts[/p] duly notes that there are stairs connecting to the mezzanine in the short corners of the octagon.

| The cultists are busy below, and Potts is both a halfling and a thief so there's no need to make any kind of sneaking check yet.

What do you want to do next turn (3.13)? |
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Joined: Fri Sep 27, 2013 2:52 am

Post by DuBeers » Tue Jun 17, 2014 10:28 pm

Re: [03] The Ziggurat

Biratlan moves to a supportive position while Potts explores.

| In gamist terms, he will try to put himself close enough to rush to Pott's aid if melee breaks out, if doing so does not compromise that PC's stealth or give away Biratlan's position. |

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Post by mistere29 » Wed Jun 18, 2014 12:59 am

Re: [03] The Ziggurat

| Maybe we could start lobbing some Molotov cocktails on them from above, let them come to us |

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Post by sully » Wed Jun 18, 2014 1:33 am

Re: [03] The Ziggurat

| I second the oil bomb idea. Hit them hard, out of nowhere, follow up with Color Spray, and then rush in to finish the job. |
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

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Post by waysoftheearth » Wed Jun 18, 2014 3:09 am

Re: [03] The Ziggurat

| The "rushing in" part might be tricky; you'd have to rush around the perimeter to a stair, then down the stair, and into the room. Or else jump over the 20ft drop!

Here is a mud map of the room: |

  Code:
................................
...........__________...........
........./.____==____.\.........
........H./....==....\.H........
......././............\.\.......
......|.|..............|.|......
......|.|||....HH....|||.|......
......|.|..............|.|......
.......\.\...........././.......
........H.\____==____/.HOo-..Entry
.........\_____==_____/...`*O...
................................
[/ooc]

HH in the middle is a ramp leading down into the depths.
H around the edges are additional doors.
= and || are stairs.

The chamber is roughly 80ft wide.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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