Post
by waysoftheearth » Wed Jun 11, 2014 1:30 am
| Turn 3.8.4 is a combat turn.
The snake-cultists are surprised and cannot retaliate, and furthermore are subject to a +2 attack adjustment, and may drop what they are holding if they are hit.
Missile fire occurs immediately:
Pots 1d20=5 (+1 dexterity, +2 short range, +3 halfling, +2 surprise) hits AC 9, 1d6=6!
Arcus 1d20=11 (+1 dexterity, +1 all hurled missiles are at medium range, +2 surprise) hits AC 9, 1d6=3.
Sullivus 1d20=7 (+1 all hurled missiles are at medium range, +2 surprise) misses AC 9 (by 1 pip!), so Sullivus has undershot the target area.
The referee now dices for hit points: Zealots are 1+1 HD, and this particular pair have 2d6=4,1 so 7 hit points between them.
There's no need to dice to whether they drop their torches and flails; since they have been slain they will of course drop everything. |
The pair of snake-cultists emerge from the passage way into the plaza, only to be subject to a withering hail of missiles! [p Halfling,leather,sling,open hand,9,4/4]Potts[/p] fires stones from his sling, [p Man,mail+helm,spear,shield,9,8/8]Arcus[/p] throws his spear, and [pp Man,cloak,dagger,lantern,12,4/4]Sullivus[/pp] lobs a burning oil bomb at them. Although [pp Man,cloak,dagger,lantern,12,4/4]Sullivus[/pp]' firebomb misses, both men are immediately cut down in the storm, and [p Man,mail+helm,hand ax,shield,9,8/8]Biratlan[/p] is not called upon to exercise his ax arm.
| Leech action to follow in next post... |
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]