04 - Ruin in the Moor

Mgtremaine's World of Tybor PBP

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Post by ehiker133 » Sat Dec 21, 2013 10:54 pm

Re: 04 - Ruin in the Moor

Rhegaer the Red

Rhegaer attacks the wolf that bit him.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Joined: Sat Sep 28, 2013 3:04 am

Post by okruse » Sat Dec 21, 2013 10:55 pm

Re: 04 - Ruin in the Moor

Phadian

Angered by the wolf that bit Rhagaer I attempt to finish it before it can get up by striking it with my staff.

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Location: Ottawa, Ontario

Post by merias » Sun Dec 22, 2013 1:18 pm

Re: 04 - Ruin in the Moor

Alrik

Alrik will move forward with his dagger, ready to throw it if the wolves break free of the first rank and charge him or Aurora.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by mgtremaine » Mon Dec 23, 2013 5:19 pm

Re: 04 - Ruin in the Moor

Round 2:

Orders
Rhegaer and Phadian both move to finish the wounded Wolf.
The second Wolf charges
Coln must drop his crossbow and defend himself with his Shortsword
Alrik stands ready dagger in head.

Rhegaer advances with his spear,,,
eAsp:roll 1d20
mgt's roll comes to 16 [16 on 1d20] - HIT
eAsp:roll 1d6
mgt's roll comes to 6 [6 on 1d6] - Cleanly skewers the Wolf killing it.

Phadian sees the wolf die and heads back towards the other.

The second wolf comes in quickly and viciously...
Coln defends himself
eAsp:roll 1d20
mgt's roll comes to 17 [17 on 1d20]- Hits
eAsp:roll 1d6
mgt's roll comes to 6 [6 on 1d6] - leaving several deep gashes on the Wolf

The Wolf is a flurry of claws and teeth.....
eAsp:roll 1d20
mgt's roll comes to 16 [16 on 1d20] - Hit
eAsp:roll1d6
eAsp:roll 1d6
mgt's roll comes to 1 [1 on 1d6] - But the scratches and mostly superficial

Round 3....
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2131
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Mon Dec 23, 2013 5:31 pm

Re: 04 - Ruin in the Moor

Rhegaer the Red

Rhegaer attempts to help Coln by attacking the wolf from the second rank with his spear.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 336
Joined: Sat Sep 28, 2013 3:04 am

Post by okruse » Tue Dec 24, 2013 1:24 am

Re: 04 - Ruin in the Moor

Phadian

Moves in to help finish the last wolf.

Posts: 839
Joined: Thu Oct 03, 2013 1:22 pm
Location: Ottawa, Ontario

Post by merias » Tue Dec 24, 2013 1:40 pm

Re: 04 - Ruin in the Moor

Alrik

Alrik stands ready, but does not advance, confident in the fighting ability of his companions.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Posts: 2045
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Sat Dec 28, 2013 3:03 pm

Re: 04 - Ruin in the Moor

Round 3:

Coln continues to battle the Wolf.
eAsp:roll 1d20
mgt's roll comes to 7 [7 on 1d20] - Miss

Phadian and Rhegaer join in with Staff and Spear.
eAsp:roll 1d20
mgt's roll comes to 2 [2 on 1d20] - Phadian Miss

eAsp:roll 1d20
mgt's roll comes to 18 [18 on 1d20] - Rhegaer HITS
eAsp:roll 1d6 +1
mgt's roll comes to 3 [2 on 1d6 +1] - Delivers a few quick jabs to the Wolf

The Wolf still focuses it's rage on Coln
eAsp:roll 1d20
mgt's roll comes to 17 [17 on 1d20] - HITS
eAsp:roll 1d6
mgt's roll comes to 1 [1 on 1d6] - Scrapes and bites.

With Rhegears help the WOlf is kept off balance and is only able to delver some light damage to Coln. It is now 3 on 1 with everyone circling and and trying to find the right opening to end this.


Meanwhile......
eAsp:roll 1d6
mgt's roll comes to 4 [4 on 1d6]
eAsp:roll 1d6
mgt's roll comes to 6 [6 on 1d6]

Alrik sees a tough looking Goblin moving quickly up form the far side of the room spear in hand. He, Alrik, calls out spoiling surprise... But the Goblin enters combat on a 6 init next round.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 839
Joined: Thu Oct 03, 2013 1:22 pm
Location: Ottawa, Ontario

Post by merias » Sat Dec 28, 2013 3:31 pm

Re: 04 - Ruin in the Moor

Alrik

"Mind the Goblin!" Alrik shouts as he hurls his dagger at the approaching creature.

He then prepares to confront the Goblin with his staff.

OOC: Not sure if Alrik has a clear shot at the gob from his location, if he has to throw through the party, he'll just wait and join in when the goblin does.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Posts: 2131
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Sat Dec 28, 2013 6:04 pm

Re: 04 - Ruin in the Moor

Rhegaer the Red

Rhegaer tries to quickly finish off the wolf so he can help go after the goblin.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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