Search found 1131 matches

Fri Apr 23, 2021 5:21 pm
Replies: 234
Views: 13829

Re: The Fourth Adventure

Willie helps out in the kitchen, but as soon as he can he makes sure he brings a plate out to Frederick . After noting the state the old fellow is in, he murmurs to any passing members of the Club: "We need to get back down there! Find some healing potion or magic. We've got to help somehow!&q...
Fri Apr 23, 2021 2:49 pm
Replies: 328
Views: 30607

Re: Delve the 11th

Wiglaff is in favour of the "lure them into the sand room" approach.
Fri Apr 23, 2021 2:47 pm
Replies: 8
Views: 418

Re: A few questions

Ah, fun one! First off, and this may blow your mind in a fun way (it did mine): DD v4 doesn't (to my knowledge) specify how and when Hit Dice are thrown to determine HP. For me, it doesn't make sense to treat it like later rulesets where you are adding the HD for a new level to the currently existin...
Wed Apr 21, 2021 1:31 pm
Replies: 8
Views: 418

Re: A few questions

I'm not too clear myself on why the magical armour/shield bonuses are the way they are. It may have something to do with the way the to-hit tables are/were structured? In any case, I don't imagine the math will change at all if you do it the other way. I personally use Target20 to resolve attacks, ...
Sun Apr 18, 2021 3:10 pm
Replies: 2
Views: 239

Re: Movement in combat

Hello cbarchuk and welcome to Delving Deeper and to 1974-style rules! I'm very excited for you -- my first few years reading & digesting & learning about this era of play have been highly entertaining in the best of ways, and I continue to get a lot out of it. I'm going to assume that you're...
Sun Apr 18, 2021 1:44 pm
Replies: 328
Views: 30607

Re: Delve the 11th

Wiglaff suggests someone try to walk carefully (sticking close to the wall) around the sand room to the east door, while the party watches from the north doorway with missiles ready, in case anything rises out of the sand to attack. Since he's lightly armoured he won't volunteer for this duty, but h...
Sat Apr 17, 2021 3:09 pm
Replies: 234
Views: 13829

Re: The Fourth Adventure

Willie's eyes light up when he sees the gems Dame S has uncovered, but he sticks to his task, diligently applying the contents of the oil to the ghoul bodies. Once the treasure is gathered, he stands ready to light the fire as the party leaves. "I say we head back to the surface now, and stash...
Sat Apr 17, 2021 2:59 pm
Replies: 328
Views: 30607

Re: Delve the 11th

Presumably there's not much more to explore. Here's the map quadrant, roughly: 2021-04-17-105431_375x358_scrot.png We're just north of 34. I've guessed that the door on the west wall leads to already-mapped areas (we had mapped a door there from the other side). Our choice is east door or west corri...
Fri Apr 16, 2021 2:20 pm
Replies: 234
Views: 13829

Re: The Fourth Adventure

"Wilbur, Kip, why don't you have a rest? We'll take care of these things!" While Dame S is checking the ghouls' cave, Willie checks the bodies for valuables. If he can determine visually that they're unlikely to have a purse or pocket, he'll stop there. If he's unsure, he'll poke at them ...
Fri Apr 16, 2021 2:15 pm
Replies: 328
Views: 30607

Re: Delve the 11th

Quite right, I've just been misreading! Brain's too full these days. :?

Better?
2021-04-16-101228_221x200_scrot.png
2021-04-16-101228_221x200_scrot.png (3.02 KiB) Viewed 416 times
1000gp might be enough to kick Aldbane up a level! Delve further? or return to the surface & cash in?

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