Search found 1712 matches

Mon Mar 22, 2021 6:18 pm
Replies: 219
Views: 11394

Re: The Fourth Adventure

Willie opens his mind and learns 3 things: a description of the current area, a major clue, and an unsettling fact. Area Description: The Grand Chasm connects the Adventure Club Megadungeon to a vast (and dangerous!) underground wilderness. This is why this area is teeming with life: it's like the ...
Mon Mar 22, 2021 6:03 pm
Replies: 219
Views: 11394

Re: The Fourth Adventure

Dame Simonetta is well-educated and has no trouble reading Ursa's letter, despite the dim lighting conditions. It reads: Deerest ADVENTURE CLUB, Thank you for your help with my reesarch. I stand at the brink of a great Discovery! Please bring my equipmant back to the surface for safe keeping. I won...
Mon Mar 22, 2021 5:32 pm
Replies: 219
Views: 11394

Re: The Fourth Adventure

OOC: Willie rolled a 6 on his MYTHOS roll, so it's probably a good time to pause and review this experimental mechanic. I want to introduce this to the game in a way that is transparent and fun for the players. A quick note: I've been trying to avoid the phrase "sanity check" (I try not to...
Mon Mar 22, 2021 4:16 pm
Replies: 311
Views: 27599

Re: Delve the 11th

"Wow!" Franklin is impressed. He kicks the fighter's sword out of his hand and across the floor, so if he wakes up unexpectedly, he can't attack with it.
Sun Mar 21, 2021 9:16 pm
Forum: Forum Help
Replies: 6
Views: 4360

Re: https enabled

Great work Mike! I'll start the pen testing. ;)
Sun Mar 21, 2021 6:07 pm
Replies: 219
Views: 11394

Re: The Fourth Adventure

Turn 5 Holding tight to Ursa's rope (the dotted line on the map) the party crosses the short distance to the Chasm. It's slow going, pushing through the thicket of giant puffballs, and Dame Simonetta is the trailblazer. At the southern edge of the Chasm (the spot marked X on the map) the rope termi...
Sun Mar 21, 2021 2:00 pm
Replies: 219
Views: 11394

Re: The Fourth Adventure

Willie's first impression is an overwhelming sensation of not getting hit in the face. This Adventure is shaping up to be much more fun than his first! Willie perks up his keen Hobbet ears and listens for anything unusual. He hears nothing more than the steady dripping of water and the background n...
Sun Mar 21, 2021 4:25 am
Replies: 219
Views: 11394

Re: The Fourth Adventure

Turn 4 Our Hobbet Heroes pause at the mouth of the tunnel to scan for danger. It takes a minute for their eyes to adjust to the strange phosphorescent light that bathes the cavern. The brightness is comparable to being under the Milky Way on a moonless night. The light is not cast by any one specif...
Sun Mar 21, 2021 2:49 am
Replies: 219
Views: 11394

Re: The Fourth Adventure

Elsewhere in the Space-Time Continuum At the head of the table sits a balding middle-aged human in a sweat-stained hoodie. Books, maps, and papers are spread out on the table in front of him, but a cardboard screen blocks them from being seen by the other humans at the table. The human reaches into...
Fri Mar 19, 2021 12:21 am
Replies: 219
Views: 11394

Re: The Fourth Adventure

Turns 1-3 Wilbur's introduction to dungeoneering is quite an ordeal, the most physically uncomfortable 30 minutes of his life. Not only is the darkness absolute, but it soon becomes apparent that it's quite a tight squeeze down here. He is forced to crawl on his hands and knees, cursing to himself ...

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