Search found 2282 matches

by Makofan

Fri Mar 15, 2024 12:19 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

Maloof opens the door to the fire room. It looks the same - intimidating and full of swirling fire. But as he studies it, he realizes that there is actually a twisting but safe path through the flames, which he or Franklin could walk, but the humans would have to crawl along

by Makofan

Wed Mar 13, 2024 2:33 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

You are not accosted as you navigate the corridors. Opening the north door of the barrel room confirms what you might have expected from your map - a corridor leading left, a total of 50 feet. There is a door in the north wall, opposite you

by Makofan

Tue Mar 12, 2024 1:36 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

Aldbane abjures the ghouls with the power of his face, and they scream and run back into the room they came from Maloof holds onto his holy water vial for now I will do Aldbane's Turn Undead attempt first Aldbane automatically succeeds in his check He turns away <2d6>=10 ghouls (there are only 5) I ...

by Makofan

Mon Mar 11, 2024 1:07 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

mushgnome hasn't posted since January 15, let me see if I can find him

by Makofan

Fri Mar 08, 2024 12:52 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

This combat looks significant, so hoping to have feedback from all four players. A reminder that FRanklin has two hobbit archer henchmen

by Makofan

Thu Mar 07, 2024 1:16 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

Here is a refresher on room description The door opens onto a huge rooms with many pillars and exits. The floor of this room is littered with the shards of thousands of bits of broken crockery. There doesn't seem to be any way to walk across without the bits crunching under foot. As you start to cro...

by Makofan

Wed Mar 06, 2024 12:56 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

Maloof picks up the copper key, and nothing bad or catastrophic happens

by Makofan

Tue Mar 05, 2024 12:58 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

kipper wrote:
Mon Mar 04, 2024 2:43 pm
Odd to lock a room with nothing inside but a bit of copper...

Maloof first looks up at the ceiling, then peers more intently at the SW corner. Does it look to be coins, or something else?
Hard to make out from here, but you think it might be a key

by Makofan

Sun Mar 03, 2024 3:04 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

All seems quiet, and then he neatly picks the lock.

| Needs 3-6, rolls a 6 |

The door opens onto a 30' square room centered on the door. There is a small gleam of copper in the SW corner

by Makofan

Sat Mar 02, 2024 2:42 pm
Replies: 102
Views: 6576

Re: Delve the Fourteenth

You make it to the locked door without incident

Go to advanced search

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.