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Sun Jan 04, 2026 2:53 am
Replies: 100
Views: 717770

Re: V5 in Development

The first preview fragment for 2026 is:

Morale.

DD (somewhat controversially) includes the Uncertain--roll again next time outcome in its morale table, enabling those teetering on the brink of morale failure moments.

Comments welcome :)
Wed Dec 31, 2025 3:06 am
Replies: 100
Views: 717770

Re: V5 in Development

My 2025 wrap up post is here: 2025 Wrap Up Some of the salient words: DD5's book 2 (Delving & Exploration) organises gems from across the 3LBBs coherently, and fills the most obvious gaps with contemporaneous lore from Chainmail and Arneson's FFC. That's no small thing. Add a thousand footnotes ...
Tue Dec 30, 2025 8:38 am
Replies: 100
Views: 717770

Re: V5 in Development

The final preview fragment for 2025 is Magic Weapons and Armor This post details how these advantages work differently in normal and fantastic combat... For my final update of 2025 (tomorrow), I'll round up what has been achieved since May, and what is left to finish up the EPIC annotated Book 2.
Tue Dec 30, 2025 1:13 am
Replies: 100
Views: 717770

Re: V5 in Development

Aaaaand today's fragment for preview is:

Magic Item Saving Throws

My coffee club members have access to the footnoted version, as always.

I'm thinking I can get one more fragment out before 2026. Stay tuned :)
Mon Dec 29, 2025 11:49 am
Replies: 100
Views: 717770

Re: V5 in Development

Today's public preview fragment is:

Saving Throws

I'm planning to post item saving throws tomorrow to wrap up 2025. It's been a huge year in DD5 progress. More on that soon...
Sun Dec 14, 2025 11:56 am
Replies: 100
Views: 717770

Re: V5 in Development

Next fragment up for public preview is:

Determining Kills

A concise version and a detailed version of Alternative Attack Matrix 2 (Monsters Attacking), and dicing for damage.

Enjoy!
Sun Dec 07, 2025 7:49 am
Replies: 100
Views: 717770

Re: V5 in Development

Today's preview is DD5's (more controversial) render of Alternative Attack Matrix I. See here: Determining Hits For a relatively straightforward attack matrix, some nuance is required to equate the 3LBB "level bands" with CM fighting capabilities. Moreover, we get Paladin FC for top-level ...
Sat Nov 29, 2025 12:54 am
Replies: 100
Views: 717770

Re: V5 in Development

Today's preview is the (reasonably uncontroversial) fragment on:

Turning the Undead
Sun Nov 23, 2025 2:16 am
Replies: 100
Views: 717770

Re: V5 in Development

Today's fragment for public preview:

Spells and Missile Fire

This section covers how spell/missile fire is handled at the round-by-round (rather than turn) level of detail, and how spell casting can be interrupted. Comments welcome!
Sat Nov 15, 2025 10:11 am
Replies: 100
Views: 717770

Re: V5 in Development

Today's public preview covers:

Movement In/Around Melee

Comments welcome!

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