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Re: Player's Thread

Posted: Wed Feb 18, 2015 3:51 pm
by Makofan
sully wrote:Mak, how much time will elapse if we leave the dungeon, swap out injured PCs for fresh ones, and then go back in?
One sojourn uses up at least a day, so it will be next day. The dungeon is opened once per day at about 9 am.

Re: Player's Thread

Posted: Wed Feb 18, 2015 4:47 pm
by sully
Makofan wrote:One sojourn uses up at least a day, so it will be next day. The dungeon is opened once per day at about 9 am.
If that's the case, Het would prefer to stay down there a little longer and see if we can find Alistair's lair and any extra loot he may have acquired before we bail.

If the rest of the party disagrees, I won't argue, but that's my feeling.

Re: Player's Thread

Posted: Wed Feb 18, 2015 9:15 pm
by Makofan
new Marching order?

Gunther - Lawrence
Serech - Het
Golgudir - Archie
Alkman - Oldtin

Re: Player's Thread

Posted: Wed Feb 18, 2015 9:45 pm
by sully
The only downside to this is that one player has to sit around and wait for his new PC to join. Can we have that guy (Coffee?) just send down his new PC, since we're right at the entrance?

Re: Player's Thread

Posted: Wed Feb 18, 2015 9:56 pm
by Makofan
Well, coffee and I have had a plan for his new character for the last week or so. He should appear soon, once I have everybody's OK (especially Golguldir's) to retcon the damage and sleep the goblins without casualties

Re: Player's Thread

Posted: Wed Feb 18, 2015 10:11 pm
by waysoftheearth
Makofan wrote:In Delving Deeper, Surprise is on a 5 or 6 (not a 1 or 2 like in OD&D)
Yes, DD differs from the original in its consistent approach to the dice: the players will always benefit by rolling high. Likewise, the NPCs (or "the dungeon") will always benefit by rolling high. For surprise: the players will surprise the monsters if they roll a 5-6 (or 3-6 for thieves!), and the monsters will surprise the players if they roll a 5-6 (or 3-6 for some especially sneaky sorts).

Makofan wrote:Well, coffee and I have had a plan for his new character for the last week or so. He should appear soon, once I have everybody's OK (especially Golguldir's) to retcon the damage and sleep the goblins without casualties
I'm okay with Golguldir sleeping the goblins; it's too complicated otherwise.

Re: Player's Thread

Posted: Wed Feb 18, 2015 11:11 pm
by Makofan
I'm sure making a hash of this, but it will get better (I hope!)

Re: Player's Thread

Posted: Thu Feb 26, 2015 4:46 pm
by Makofan
Just a reminder, is anybody going to make a map? It will be pretty hard to navigate once you explore past the first few rooms

Re: Player's Thread

Posted: Thu Mar 05, 2015 4:27 pm
by riftstone
Here is my attempt at a map. Although, if we are leaving it to me to map, we gots some serious issues!

Re: Player's Thread

Posted: Thu Mar 05, 2015 6:53 pm
by Makofan
superb map!