(012) Beneath the Gatehouse

Waysoftheearth's Hinterlands PBP

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Post by waysoftheearth » Fri Sep 17, 2010 12:56 am

(012) Beneath the Gatehouse

Malibu wrote:
"Get out of me way!" cries Thorgrim, his leather gauntlets creaking as he grips the handle of his warhammer and attempts to maneuver his way past Michele. "And if one of ye bastards shoots me in the back, ye'd best be prepared to have your skull split!" he growls, stepping over the still kicking body of poor Flewellen.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by waysoftheearth » Fri Sep 17, 2010 1:34 am

(012) Beneath the Gatehouse

Valandil wrote:
Andaros will try to get through the front ranks and fight the creature.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Fri Sep 17, 2010 1:59 am

(012) Beneath the Gatehouse

danhem wrote:
Despite the shock at seeing his new friend slain so quickly, Ulric find himself imagining the new mystical knowledge to be had lying only a few feet ahead.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by waysoftheearth » Fri Sep 17, 2010 4:36 am

(012) Beneath the Gatehouse

tonneau wrote:
Gustave listens to the flurry of cries and shrieks of pain from down the passage and wonders if it is perhaps time to light on of his fine, long savoured cigars...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Fri Sep 17, 2010 10:05 am

(012) Beneath the Gatehouse

waysoftheearth wrote:
Initiative is rolled (1d6; Padrig=6, Thorgrim=6, Andaros=6-1, Monster=4).

Padrig falls back as nimbly as he is able, fending off a last swipe of the pursuing monster as Thorgrim and Andaros stride up an engage the foe! The two are cramped side-by-side in the narrow passage (Andaros will attack at -2 with his mace and Thorgrim at -4 with his two-handed warhammer) but the Dwarf strides purposefully over the fallen with hammer raised high and brings it ripping down as he meets the foe head on and (1d20=19) stikes a (3dd=4,4,2=8+1) thunderous 9 hit point blow, crushing the woolly ape's misshapen head with a sickening crunch that drives the beast face down onto the filthy flagstones.

Its powerful limbs twitch and quiver for a moment, but to Andaros' disappointment it does not rise to face his ably raised mace, and nor are the formidable sword arms of Dieter nor Olaf required, for the strange beast lays slain.

Beyond the fighting Ulric ceases ordering the fighting-Men to their calling and prises his fingers in a manner most calculating. He has been itching to know what secrets the cunning Flewellen may have kept hidden, and now it seems he mayhap find out...

Meanwhile, at the rear of the file, Gustave idlly pulls out his beautiful electrum cigar case and considers the merits of the impressive rolls of pressed leaf within...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
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Post by waysoftheearth » Fri Sep 17, 2010 1:37 pm

(012) Beneath the Gatehouse

heartless wrote:
"Mads and Michele can you be good fellows and help heal us injured, I do believe this is your arrow Mads, can you help me give it back from my back", smiles Padrig.

Padrig will rest a turn to heal along with the others who are hurt in this battle, as long as there is no more guard creatures coming to get us to fight first.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Fri Sep 17, 2010 1:42 pm

(012) Beneath the Gatehouse

danhem wrote:
With the creature slain, Ulric moves forward to help Flewellan. He carefully turns the unfortunate man over and checks him for signs of life.

"I'm afraid Flewellen has departed this world," he says finally. He extracts the massive arbalest bolt from Flewellen's body and lays it on the floor. That being done, Ulric begins to collect scrolls, books, and other oddities that the young alchemist had in his possession. "Flewellen's skill may yet protect us from further harm."
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Fri Sep 17, 2010 1:44 pm

(012) Beneath the Gatehouse

mushgnome wrote:
Michele (Int 8) is not a skilled healer, but in his great remorse volunteers to guard the front of the column while the injured are treated. If any of the creature's friends appear, he will whack them with his staff.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Fri Sep 17, 2010 2:10 pm

(012) Beneath the Gatehouse

waysoftheearth wrote:
Michele picks up Caine's sputtering torch and moves to check the dark intersection for any sign of further company. Seeing nothing moving in the gloom, and hearing only the occasional inexplicable echo, Michele sets himself to watch while the others take a moment to gather themselves.

Caine is roused to consciousness, and then both he and Padrig sit down in the grim passage a little way back from where Ulric begins to pick over Flewellen's body, and where the defeated ape beast lies.

(1d6)

The cleaning and binding of wounds, adjusting of loosed armour and the partaking of refreshing draft of cool water can make even grievous hurts seem less, and within a quarter hour Padrig and Caine are righted and ready to move again.

Caine now has (1d6=5) 5 of 6 hit points.
Padrig now has (1d6=3) 4 of 5 hit points.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Sep 17, 2010 2:19 pm

(012) Beneath the Gatehouse

waysoftheearth wrote:
Meanwhile, Ulric finds that Flewellen carried quite a collection of curiosities upon his person, not least of which being a tiny wooden chest just 2 inches wide, an oiled satchel containing a journal full of a cyphered text (probably Flewellen's own hand), a copper scroll case containing three scrolls which are certainly of an arcane nature and will bear closer scrutiny, and several small pouches containing what appear to be unbeknown sands and dusts. Very interesting indeed...

There are also Flewellen's ordinary goods, including his coin purse, to consider...

What next?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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