Delve the Fourteenth

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

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Post by Makofan » Fri Mar 08, 2024 12:52 pm

Re: Delve the Fourteenth

This combat looks significant, so hoping to have feedback from all four players. A reminder that FRanklin has two hobbit archer henchmen

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Post by merias » Sat Mar 09, 2024 3:12 pm

Re: Delve the Fourteenth

Aldbane moves forward attempts to turn the ghouls, when he can.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by coffee » Mon Mar 11, 2024 10:42 am

Re: Delve the Fourteenth

Rhod stands ready to fight them, if the turning doesn't work.

Since we're in march order, he has sword and shield ready.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by Makofan » Mon Mar 11, 2024 1:07 pm

Re: Delve the Fourteenth

mushgnome hasn't posted since January 15, let me see if I can find him

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Post by Makofan » Tue Mar 12, 2024 1:36 pm

Re: Delve the Fourteenth

Aldbane abjures the ghouls with the power of his face, and they scream and run back into the room they came from

Maloof holds onto his holy water vial for now
I will do Aldbane's Turn Undead attempt first
Aldbane automatically succeeds in his check
He turns away <2d6>=10 ghouls (there are only 5)
| I will handle Franklin and his two archers as an NPC. We will see if he comes back |

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Post by kipper » Tue Mar 12, 2024 1:51 pm

Re: Delve the Fourteenth

Dang, that was the door we were heading for!

Unless anyone wants to pursue the ghouls, I think we'd best leave well enough alone and head north out of this room, then east through the secret door, then through room 20 and room 19, then north to check out the north door in the barrel room (NOT touching any barrels this time!)

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Post by merias » Tue Mar 12, 2024 1:56 pm

Re: Delve the Fourteenth

kipper wrote:
Tue Mar 12, 2024 1:51 pm
Dang, that was the door we were heading for!

Unless anyone wants to pursue the ghouls, I think we'd best leave well enough alone and head north out of this room, then east through the secret door, then through room 20 and room 19, then north to check out the north door in the barrel room (NOT touching any barrels this time!)
That sounds good to Aldbane.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Posts: 1034
Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Wed Mar 13, 2024 11:12 am

Re: Delve the Fourteenth

Yeah, I agree.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by Makofan » Wed Mar 13, 2024 2:33 pm

Re: Delve the Fourteenth

You are not accosted as you navigate the corridors. Opening the north door of the barrel room confirms what you might have expected from your map - a corridor leading left, a total of 50 feet. There is a door in the north wall, opposite you

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Post by kipper » Thu Mar 14, 2024 2:06 pm

Re: Delve the Fourteenth

I was hoping that the corridor also extended east! Oh well. Let's check the door at the end, it should lead to the "fire" room, but maybe we can see something else in there from this side.

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