04 - Ruin in the Moor

Mgtremaine's World of Tybor PBP

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Post by mgtremaine » Thu Mar 06, 2014 9:29 pm

Re: 04 - Ruin in the Moor

ADDED: By Fresh Blood I really meant blood that was dried but visible 8+ hours old. Sorry for the confusion.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by mgtremaine » Fri Mar 07, 2014 11:37 pm

Re: 04 - Ruin in the Moor

Hagwen heads back down the corridor looking for the trail of blood. Every so often she spots a few drops, it leads back towards the entrance and eventually deeper into the maze. Without following it all the way she suspects it is Illmir's Blood and must leads back to the Gnoll Room where he met is fine end.

Meanwhile Rhegaer and Alrik find nothing of value in the body dump, the humans are probably a few weeks dead, the goblins much older then that and have been well gnawed by the vermin.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by ehiker133 » Sat Mar 08, 2014 12:39 am

Re: 04 - Ruin in the Moor

"Let's go to the room where we found the gnolls and check the other door there," says Rhegaer.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Sun Mar 09, 2014 2:20 pm

Re: 04 - Ruin in the Moor

The party trudges deeper into the dark maze, eventually arriving at the Gnoll Guard Room.

Original Map here http://forum.immersiveink.com/viewtopic ... 040#p15040

Which way?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2126
Joined: Mon Sep 16, 2013 3:33 pm
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Post by ehiker133 » Sun Mar 09, 2014 2:37 pm

Re: 04 - Ruin in the Moor

The way not yet taken - east door in the northern half of the room.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by doctorx » Sun Mar 09, 2014 9:51 pm

Re: 04 - Ruin in the Moor

Hagwen

The Hag will listen at the door, then give it a careful examination for any sign of mischief or concealment...

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Post by mgtremaine » Tue Mar 11, 2014 3:23 pm

Re: 04 - Ruin in the Moor

The Eastern door is carefully inspected. It is clearly not as used as the Western and Southern doors but from the signs it has been used and there are signs of dried blood nearby.

Seeing nothing untold the party opens the door and finds a long corridor leading East.

10,20,30,40,50,60,70,80,90,100,110,120,130,140,150,160,170,180 the corridor turns South

10,20,30,40,50,60,70,80,90,100,110,120,130,140,150,160,170,180,190,200,210,220,230,240,250,260,270,280,290 South the Corridor turns West

As the party trudges down these long dark tunnels they find more of the dried blood here and there.

10,20,30,40,50,60,70,80,90,100,110,120,130,140,150,160,170,180,190,200,210,220,230,240,250,260,270,280 West the corridor turns North

10,20,30 North...

The corridor ends in a wall... But you also see a few things.

1) There are several Barrels lined up on the West side of the Corridor

2) On the East side there are 3 sets of manacles driven into the walls. One set contains a Dwarf who is hanging with hands and feet bound. His head is slumped to one side.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by merias » Tue Mar 11, 2014 3:29 pm

Re: 04 - Ruin in the Moor

"Well, what have we here...?" Alrik says. He approaches the shackled Dwarf and looks for signs of life. He will try to rouse him if he appears asleep, but not get too close while doing so.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by ehiker133 » Tue Mar 11, 2014 3:52 pm

Re: 04 - Ruin in the Moor

While Alrik examines the dwarf, Rhegaer looks at his scratch of a map and grunts in surprise.

"This puts us... just somewhere south of the room with the locked door. There must be a passage there," he points at the northern and western walls. "That is how he got behind us with the undead..."
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Joined: Tue Sep 17, 2013 8:42 pm

Post by doctorx » Tue Mar 11, 2014 9:38 pm

Re: 04 - Ruin in the Moor

Hagwen

"'Oo's this, then?"

She goes across to the Dwarf and attempts to pour a little water gently between his lips.

"Cheer up, Stumpy; ya ain't dead yet..."

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