(003) Durin's Way

Waysoftheearth's Moria PBP

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Post by waysoftheearth » Sun Jun 05, 2011 12:44 am

(003) Durin's Way

ehiker133 wrote:
doctorx wrote: Even the short ones.
The short ones thank you!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by waysoftheearth » Sun Jun 05, 2011 1:00 am

(003) Durin's Way

waysoftheearth wrote:
Do Sili and Norin continue the flight, or turn to face the enemy upon the stair?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by waysoftheearth » Sun Jun 05, 2011 2:09 am

(003) Durin's Way

mushgnome wrote:
waysoftheearth wrote:Do Sili and Norin continue the flight, or turn to face the enemy upon the stair?
Sili's intention is to run all the way back to base camp unless the tactical situation changes (man down, trolls break off pursuit, etc).
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Sun Jun 05, 2011 2:44 am

(003) Durin's Way

waysoftheearth wrote:
mushgnome wrote:Sili's intention is to run all the way back to base camp unless the tactical situation changes (man down, trolls break off pursuit, etc).
The large but clumsy Trolls move at the same pace as the Dwarves, so unless circumstance dictates otherwise the Trolls will have the opportunity to attack the Dwarves' backs each round they flee.

The Elves move quicker and could escape, if desired. However, Lomeluin the Elf cannot shoot without risk of hitting the Dwarves because he is farther down the stair and shooting upward at targets behind the Dwarves. In other circumstances he would be able to move and shoot without penalty.

If you wish to read about pursuit, see Underworld & Wilderness Adventures, page 12.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Sun Jun 05, 2011 2:56 am

(003) Durin's Way

mushgnome wrote:
waysoftheearth wrote:
mushgnome wrote:Sili's intention is to run all the way back to base camp unless the tactical situation changes (man down, trolls break off pursuit, etc).
The large but clumsy Trolls move at the same pace as the Dwarves, so unless circumstance dictates otherwise the Trolls will have the opportunity to attack the Dwarves' backs each round they flee.

The Elves move quicker and could escape, if desired. However, Lomeluin the Elf cannot shoot without risk of hitting the Dwarves because he is farther down the stair and shooting upward at targets behind the Dwarves. In other circumstances he would be able to move and shoot without penalty.

If you wish to read about pursuit, see Underworld & Wilderness Adventures, page 12.
Uh-oh, that's not good... we are quite a few rounds from the Gate, no?

Are the trolls pursuing single-file?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Sun Jun 05, 2011 3:33 am

(003) Durin's Way

waysoftheearth wrote:
mushgnome wrote:Uh-oh, that's not good... we are quite a few rounds from the Gate, no?

Are the trolls pursuing single-file?
At least 4 or 5 rounds to the gate at a flat run.

The Trolls are a gaggle of thumping feet, flailing arms and snapping maws behind. At a run only one will attack per round. If you turn and stand I'll have to work out whether two can attack per round or not...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Jun 05, 2011 1:02 pm

(003) Durin's Way

mushgnome wrote:
Huffing and puffing down the stairs, Sili turns to Norin and remarks in Khuzdul: "What do you think, Brother, shall we turn and make a stand? Our plan to draw them onto the stairs is a success!"
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Sun Jun 05, 2011 5:21 pm

(003) Durin's Way

tombowings wrote:
Elindir fires another arrow, prepared to make a stand rather than having a pack of trolls thrashing at his back
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Sun Jun 05, 2011 5:51 pm

(003) Durin's Way

ehiker133 wrote:
mushgnome wrote:Huffing and puffing down the stairs, Sili turns to Norin and remarks in Khuzdul: "What do you think, Brother, shall we turn and make a stand? Our plan to draw them onto the stairs is a success!"
Norin's head nods up and down, but it's hard to tell if that is because he agrees with Sili or if it is just from running down stairs.

Until, that is, he shouts back in Khuzdul, "For Thror!" and turns on the next step, swinging his war hammer around for a blow at the legs of the troll behind them.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Jun 05, 2011 7:26 pm

(003) Durin's Way

doctorx wrote:
Lmluin turns and prepares to let fly his arrow if he now has a clear shot; "Target the wounded one if you can," he hisses in Sindarin to Elindir and Legandir.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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