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Out Of Character

PostPosted: Mon Nov 07, 2011 2:12 am
by waysoftheearth
rleduc wrote:
Thanks ... Getting my act together in time to be of some use, I hope.

Out Of Character

PostPosted: Mon Nov 07, 2011 6:42 pm
by mgtremaine
mgtremaine wrote:
So whose actions are we still waiting on before the turn can get run? Not to shame then or anything just curious, this particular turn is rather critical to see how badly this combat is going to go. If we manage to drop a few and get into a proper defense we might pull through, if they drop a bunch more of the good guys then, well it might be time to head for the gates of Moria and lock the doors. At least a slow death is better then being eaten by Orcs. [img]images/smiley/wink.png[/img]

-Mike

Out Of Character

PostPosted: Mon Nov 07, 2011 9:15 pm
by waysoftheearth
ehiker133 wrote:
Just don't forget the party members currently out of commission per the poisoned orc swords if everyone bails to the mines!

[img]images/smiley/eyesroll.png[/img]

Out Of Character

PostPosted: Mon Nov 07, 2011 9:52 pm
by waysoftheearth
waysoftheearth wrote:
I'm going to resolve the next round of combat tonight with whatever orders are in. Yes, it is going to be an important round for the PCs... but aren't they all? ;D

Out Of Character

PostPosted: Tue Nov 08, 2011 12:05 pm
by waysoftheearth
waysoftheearth wrote:
I've done the resolution, but I won't have time to report back on it tonight. You'll have to wait until tomorrow night... it took me 2 hours just to roll all the dice and note the results!

Out Of Character

PostPosted: Tue Nov 08, 2011 3:39 pm
by mgtremaine
mgtremaine wrote:
Yikes.. The suspense is killing me! Or is that the Orcish swords?

-Mike

Out Of Character

PostPosted: Mon Nov 21, 2011 2:11 pm
by waysoftheearth
rleduc wrote:
If the orcs had 20 "to hit" rolls and lost 7 in round 5, we should now have roughly equal numbers, albeit our side is the more battered, at least by my reckoning. Another round like that may turn the tide.

Out Of Character

PostPosted: Tue Nov 22, 2011 9:54 am
by waysoftheearth
waysoftheearth wrote:
rleduc wrote:If the orcs had 20 "to hit" rolls and lost 7 in round 5, we should now have roughly equal numbers, albeit our side is the more battered, at least by my reckoning. Another round like that may turn the tide.


Yesssss, but do please remember that in no round thus far have all of the Orcs been in a position to attack. Some have been looting the camp, others have been stuck in rearward ranks, and so on...

Out Of Character

PostPosted: Tue Nov 22, 2011 11:12 am
by waysoftheearth
rleduc wrote:
Ah, right. Well perhaps finally having a line in place and none in camp will still make it hard for them to engage all at once.

Understandably all is chaos, but is there some sort of crude summary the characters can perceive about how many orcs are left? An updated map would be ideal although I would understand if the ruling was that there was too much confusion for us to know that level of detail.

Out Of Character

PostPosted: Tue Nov 22, 2011 11:33 am
by waysoftheearth
waysoftheearth wrote:
There are approximately a score remaining.
The battle hangs on a knife edge. Two of the three Orc prongs will make morale rolls to determine their temper next round. A failed check might be just the reprieve the company needs to pull through...