[002] Dark Arches

Waysoftheearth's V1 Demo Game

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Post by mgtremaine » Sat Sep 08, 2012 8:52 pm

[002] Dark Arches

mgtremaine wrote:
OOC: Go Mot! [img]images/smiley/wink.png[/img]

-Mike
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by waysoftheearth » Sun Sep 09, 2012 10:27 pm

[002] Dark Arches

waysoftheearth wrote:
mgtremaine wrote:OOC: Go Mot! [img]images/smiley/wink.png[/img]

-Mike
It will be most convenient if Mot can roll a very low number...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
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Post by waysoftheearth » Sun Sep 09, 2012 10:54 pm

[002] Dark Arches

waysoftheearth wrote:
The two guards seem unperturbed initially, but then jump to the alert as they see that the figures approaching their position are not kobolds at all! But by the time they are one their feet Mot's sorcerous incantation is already complete.

His scroll vapourises into motes of moonlight that twinkle for a moment before vanishing into nothingness, and the two thickset reptilian guardians topple into a hissing slumber. Their spears and shields clatter to the ground and their forked tongues dangle limply out the sides of their crocodile jaws.

The kobold is quite surprised by this very unusual behaviour, and pokes tentatively at one on the sleepy brutes...

"Wassup?" it inquires.



The referee rolls a reaction check for the guards, figuring a -2 penalty due to all the noise of the recent melee, but also a +2 because the charmed kobold is happily leading the way (2d6=9) resulting in an 9. It's a positive result, so the guards must have figured it was simply the kobold party returning to base after whatever tomfoolery they were up to.

Alas for them. Only at the last moment do they see their error, but by then it is too late. The referee rolls to determine the effectiveness of Mot's sleep spell (3d6=6) (the referee privately wonders if there could possibly have been a better roll?) and 6 HD of creatures are affected.

The Lizardmen (for lizardmen they are) are 2+1 HD creatures, so they will soak up 3 HD worth of sleep each. Mot's magic is exactly strong enough to sleep the pair of them without affecting anyone else!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Sep 09, 2012 10:57 pm

[002] Dark Arches

waysoftheearth wrote:
What now, gentlemen?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Sep 09, 2012 10:59 pm

[002] Dark Arches

Cameron DuBeers wrote:
Dram slits the throats of the two guards, being careful to do it when their kobold ally is looking elsewhere. He will then search the two bodies for anything valuable or useful.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Mon Sep 10, 2012 12:06 am

[002] Dark Arches

waysoftheearth wrote:
Cameron DuBeers wrote:Dram slits the throats of the two guards, being careful to do it when their kobold ally is looking elsewhere.
This might be tricky, seeing that the kobold is actively inquiring after the lizardmen's health...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Mon Sep 10, 2012 1:45 am

[002] Dark Arches

Cameron DuBeers wrote:
Revision: Dram will try to convince the kobold the lizard-men are very ill, and need to be restrained (with very strong ropes and secure knots) so they don't thrash about and injure themselves in their delirium ...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 2042
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Mon Sep 10, 2012 1:58 am

[002] Dark Arches

mgtremaine wrote:
Tirandir started to move toward the sleeping Lizardmen but seeing Dram, the Kobold and Mot gathered around thought better of it and tried to peer into the room beyond arrow drawn.....

-Mike

OOC: Just don;t let the kobold wake them up... [img]images/smiley/sad.png[/img]
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Sep 11, 2012 10:15 am

[002] Dark Arches

waysoftheearth wrote:
(Waiting to see how Mot responds, seeing he is at the pointy end...)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Wed Sep 12, 2012 1:30 am

[002] Dark Arches

Zenopus wrote:
Mot tells the Kobold, "Let them rest, they must be exhausted. My friends will take over the guard duties. I'd like to meet the rest of your friends...how many are home today?"
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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