Player Character Sheets

Waysoftheearth's V1 Demo Game

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 16, 2012 2:23 am

Player Character Sheets

waysoftheearth wrote:
Please post your completed character sheets here.

I won't be able to edit your posts, so you'll have to keep your suppiles, equipment and treasure up to date yourself [img]images/smiley/smiley.png[/img]

I will be tracking your XP and hp on the Present Company thread, however.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 16, 2012 2:54 am

Player Character Sheets

aergraith wrote:
Name: Vangelis
Race: Human
Class: Cleric
Alignment: Lawful

STR: 12 (Open Doors 5-6, Carry 75 lb)
INT: 12
WIS: 14 (+5% xp)
DEX: 13
CON: 9
CHA: 14 (6 retainers, +1 loyalty)

HP: 6
Current: 4

AC (f/r): 4/5 (Mail + Shield)

Wielded Weapon: Mace
Light Source: None (no hands free!)

Languages: 6
Common, Law, Elf, Dwarf, Kobold, Ogre
Gold: 4gp

Equipment:
Worn (51# + pack = 74# + weapon = 84#; 9# over)
Mail Armor (35#)
Shield (15#)
Holy Symbol, wooden (1#)

Backpack (Contains 23#)
- Iron Spikes, 6 (5#)
- Torches, 6 (5#)
- Tinderbox
- Hammer (1#)
- Rations, Iron, Week (7#)
- Waterskin (5#)

Wielded:
Mace (10#)

Background:
Vangelis had originally been part of a group which protected pilgrims on their way to a holy site in a dangerous land, but it was dangerous indeed, and the pilgrims and the rest of his group were lost. Sorely wounded, half-mad with hunger, and wandering back towards civilization, he fell in with the mercenaries, and tells himself he is still working for good and order, at least when they are not wantonly pillaging.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 16, 2012 9:41 am

Player Character Sheets

Cameron DuBeers wrote:
Dramorian "Dram" of Vessalt (FTR)

STR: 13 (Open door: 5-6, weight 75 lbs.) (+5% xp)
INT: 11 (3 languages)
DEX: 4 (-1 missiles)
WIS: 10
CON: 15 (+1 hp/HD)
CHA: 12 (Up to 6 retainers @ +1 loyalty)

Hit Points (current/max): 9/9

Alignment: Lawful

Chain
Shield
Helmet
Sword
Daggers x 3 (balanced for throwing, in chest bandolier)
Waterskin
Pack
--rations
--100' rope
--crowbar
--13 gp
Lyre (in a leather case, strapped to backpack)

Guard Dog, "Spaz" (hp: 4/4)

Dram has headed out find fame and fortune with a battered set of armor and sword he got from a family friend. He struggled with learning archery and finally surrendered to the reality he couldn't hit a barn if he were inside it. The throwing daggers are because his practical side told him "slim chance is better than none". Spaz is an ill-tempered dog, there is nothing about this animal that says "pet me".

Dram has developed the habit of moving very deliberately in order to make up for his lack of dexterity. He always carries a lyre in his backpack. Due to the nature of his profession, he rarely plays it but when he does he favors elvish melodies; which he sings alongs to (in elvish, natch) with a passably good voice.

In addition to Common, Dram speaks orcish, elvish, and goblinoid. The orc and goblin tongues he learned from a former brother-in-arms, rumored to be half-orc himself. Elvish he learned to impress a local elvish beauty, an unrecquited love (to say the least).
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 16, 2012 12:50 pm

Player Character Sheets

mushgnome wrote:
Dishmab "Mab" Ushatlolor
level 1 lawful dwarf female
STR: 9
INT: 9 (languages: 2)
WIS: 12
DEX: 6 (-1 initiative/missiles)
CON: 13
CHA: 15 (6 retainers, +1 loyalty)

gp: 0, sp: 0, cp: 0
Equipment: baggy chainmail hauberk (more of a poncho, really), "spiked mace" style morningstar, 1 week rations (pockets full of cheese and pepperoni), 6 torches

Dwarf abilities: half damage from giant-types; save as 4 levels higher; detect stone; listen 5-6
Languages: Dwarf, common, goblin, gnome, kobold
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 16, 2012 1:14 pm

Player Character Sheets

verhaden wrote:
Name: Gaspard
Class: Cleric
Race: Human
Alignment: Lawful
Experience: 0

Hit Dice: 1
Hit Points: 3/3

Character Abilities

STR 09 -, 5-6 doors, 75lb allowed
INT 08 -
WIS 15 7 spells, 7 languages, 5% X.P. bonus
DEX 08 -
CON 08 -, 40% survive shock
CHA 10 -, 4 retainers

Languages: 7
Common, Lawful, Dwarf, Elf, Goblin, Giant, and Sprite

Weapons:
Sling, 1d6 ranged

Armor: 9/9
Helmet, AC3

Spells: ------

Equipment:
Sling, 1gp
Holy Symbol, wooden; 5gp
Helmet, 10gp

Coin:


Background:
His hair is greying, his eyes a piercing blue, and his body worn and fraught with scars. While his brothers-in-arms rest peacefully in their graves, Gaspard rises each morning like the Sun, a veteran of innumerable campaigns.

War has garnered him neither coin nor rank. Could faith offer him respite? Purpose?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 2041
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Thu Aug 16, 2012 1:37 pm

Player Character Sheets

mgtremaine wrote:
Name: Tirandir
Race: Elf
Class: Fighter / Magic-User
Alignment: Chaotic

Hit Dice: 1 + 2
Hit Points: 9
Armor Class: 5

Strength15 +1 DamageIntelligence14 6 LanguagesWisdom7 --Dexterity11 --Constitution16+1 Hit Point/DieCharisma83 Max Retainers

Experience: (+5% XP Fighter/Magic-User)

Fighter: 0
Magic-User: 0

Langauges: Common, Elf, Chaos, Gnoll, Hobgoblin, Orc

Money: 2gp

Equipment:
Longbow (40)
40 Arrows (10)
Green Cloak (3)
Rations 1/week (7)
Backpack (3)
Waterskin (1)
Dagger (3)
Shortsword (Firas) (5#)
Mail Shirt (Dishmab) (50#)
Background:

Tirandir the Silent

Tirandir the Elf has traveled with the Grey Hart for many months. He is an Elf of very few words, which some take as an arrogance and others think he is perhaps unbalanced. He can often been caught smirking or laughing when given direct commands, and obviously holds some contempt for his present lot in life. Perhaps this is understandable as his luck thus far as a mercenary has been mostly ill. His fine shortsword was stolen several months ago and his leather armor destroyed in the last encounter. At this pace he will be penniless and without means of support by the end of the year unless fortune smiles on him and he can gain a share of battle plunder.

Tirandir stands with the Archers of the company and is considered a fine marksman, but often he has been seen silently spying upon the companies Wizard's. Some think he might have magical powers as many Elf's are rumored to, but thus far he has not shown it.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 16, 2012 3:46 pm

Player Character Sheets

ehiker133 wrote:
Name: Firas the Persistant
Race: Elf
Class: Fighter / Magic-User
Alignment: Chaotic

Hit Dice: 1
Hit Points: 2 (blergh!)
Armour Class: 9

STR: 13 (75lbs carried)
INT: 13 (5 languages, 5 starting spells)
WIS: 08
DEX: 06 (-1 Init/Missile To Hit)
CON: 10 (70% Survive Shock)
CHR: 11 (4 Retainers)

Fighter XP: 0
Magic User XP: 0
XP Bonus: +5%

Money: 0gp

Equipment:
Shortsword (12, 5#)
Dagger (3, 1#)
Shortbow (25, 5#)
Arrows, 20 (5, 5#)
Cloak, grey-green (3, 5#)
Waterskin (1, 5#)
Backpack (3)
Torches, 6 (1, 5#)
Tinderbox (2)
Scroll, Darkness (25)

Spell Book:
1st Level: Charm Person, Detect Magic, Hold Portal, Read Magic, Sleep

Memorized Spells:
1st Level: Sleep


Background:
Joining the Grey Hart shortly after Tirandir, Firas was quickly determined to be a "second-rate elf" when compared to the former. Even through his arrogance and solitude, the other members of the company could see the skill in Tirandir's bow, especially when compared to Firas. Side by side, Tirandir's larger frame gave testimate to his superior strength.

So who could blame him when Firas quietly snickered to himself the day Tirandir lost his shortsword? Or, when he smiled at the sight of Tirandir's leathers shredded by a spiked flail?

But Firas can never be accused of giving in to mediocrity. He has high designs for greatness and a deep well of inscrupulous means with which to attain it. He covets one of his few treasures, a scroll he pulled off a cloaked body three nights ago that he has yet to evenonly just recently read. And he has a fine shortsword, only slightly modified with a scrap of leather wrapping around the original chain-wrapped hilt and a few smears of mud on the crossguard...

OOC: Just for fun, I randomly determined the spell on the scroll by rolling 1d15 (included the reverse of all spells). Got a 9 (Darkness).
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Aug 17, 2012 12:10 am

Player Character Sheets

TheLeadershipGeek (SMKSensei) wrote:
Name: Jaras Stoutbottom
Class: Level 1 Fighter
Race: Halfling/Hobbit Racial Abilities: +1 on Missile Attack rolls, Discern noise on 5-6, SavThrows +4 lvls
Alignment:Neutral (though has a lawful fervor for protecting oppressed)
Experience:0

Hit Dice:1+2
Hit Points: 6

Character Abilities

STR: 09 Open doors 5-6, 75lb weight allowed
INT: 11 Three Languages Known: Common, Halfling, Elvish
WIS: 10 --
DEX: 09 --
CON: 13 Always Survive Shock
CHR: 13 6 Max Retainers, +1 Loyalty Adjustment

Languages:Common, Halfling, Elvish

Weapons:
1. Short Bow 25gp 5lb,
2. Quiver of 20 arrows 10gp 5lb
3. One silver arrow 05gp -
4. Dagger 03gp 1lb

Armor:
None (hocked it for a 7-course elven meal a forth-night ago)

Equipment:
1. Traveling Cloak 03gp 5lb
2. Backpack, leather 03gp - (30lb capacity)
3. Water-skin 01gp 5lb
4. Tinderbox 02gp -
5. Rope 50' 01gp 8lbs
6. Rations (7 Days) 07gp 15lbs

Weight Allowed: 75lbs Total Carried: 44lbs

Coin: 0gp

Background:

Jaras is a relatively plump hobbit with a heart as big as his bottom. Orphaned one tragic night as a young child by two cunning wererats, he wandered in the dark forest frightened, hungry, and confused until found by a small group of elves in search of wild night-herbs. Sheltered and raised in their ways he has grown quite fond of elven food and especially drink! This love of such keeps his pockets empty whenever he is in sight of fresh elven delights.

He is quick to laugh with gusto but it plagued by mood-swings and terrifying memories of the night his parents were cruelly taken from him. Jaras's true identity was lost with his heritage and his name was given him by the elves.

Despite his jovial demeanor, his eyes flash with hatred at the sight of any rodents and he carries with him, at all times, a silver arrow ready to sink into the heart of any lycans he may encounter. He is fiercely just and will often €œshoot first, assess risk later€ whenever he sees oppression of any form taking place among children or the defenseless.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Aug 17, 2012 3:19 pm

Player Character Sheets

Zenopus wrote:
Mot the Magicien

M-U, Lvl 1
HP: 4
AC: 9
EXP: 0
AL: Lawful

STR: 13 - Doors on 5 or 6, 75 lb weight allowance
INT: 16 - 8 languages, 8 spells, +10% EXP
WIS: 13
DEX: 8
CON: 12 - 90% survive shock
CHA: 11 - 4 retainers max

GP: 50 starting, 0 after buying equipment

Spellbook - Charm Person, Detect Magic, Light, Magic Missile, Read Magic, Sleep, Shield, Floating Disk
Languages - Common, Law, Elf, Gnome, Kobold, Lizardman, Orc, Hill Giant

Equipment - weight
2 daggers - 2 (each sheathed at waist)
10' pole - 10
1 waterskin - 1 (tied to backpack)
1 scroll of Sleep (already viewed under Read Magic) - 1 (in pocket inside robes)
1 backpack - 30 lb capacity when full, currently full
Contains:
1 week rations - 15
21 oil flasks - 105 (used 1 flask on the lizardmen).
6 torches - 5
1 tinderbox - 0
Total Weight - 44 lb

Starting Memorized Spell: CharmPerson
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16896
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sat Aug 18, 2012 2:46 am

Player Character Sheets

trebormills wrote:
Name: Alevarsa
Race: Elf
Class: Fighter MU
Alignment: Neutral

STR: 11(Open Doors 5-6, Carry 75 lb)
INT: 9
WIS: 13
DEX: 12
CON: 15 (+1hp)
CHA: 14 (6 retainers, +1 loyalty)

HP: tbc
Current:

AC (f/r): (leather)

Wielded Weapon: dagger
Light Source: torch

Languages: 2- Common, Elf
Gold: 8 gp

Equipment:

Worn
Daggerx3 (3#)
Leather Armour (25#)

Backpack
- Torches, 6 (5#)
- Torches, 6 (5#)
- Tinderbox
- Rations, regular (15#)
- Rations, Iron, Week (7#)
- Waterskin (5#)

Wielded: Dagger (1#)

Total # 66

Background:
Slightly aloof but always charming Alvearsa has decided to see the world and learn what makes mortals so fragile. Not gifted with intellect he sometimes can get himself in trouble and a school of hard knocks has toughened him up. He is wise enough to know when to retreat and when to confront, he has been known to stay a bed to long on occasion which has alarmed his "companions" husband greatly of a morning. He favors daggers and is always on the look out for that perfect throwing blade with which to impress the plebs and more importantly the ladies.

He recently joined a motley band whose rough edges appeal to Alvearsa, plus he likes to see how humans have to rough it out...a unique experience indeed.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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