Cameron DuBeers wrote:
Dram takes rear guard, practiced eyes shifting constantly to all rearward flanks. Skulking about his master's feet, Spaz moves in and out of the shadows, ghost-like.
ETA: pretty standard tactics will be employed. Hurled daggers if there is time, but with preference weighted toward sword-n-board fighting. So, if it's chancy there will be time to hurl dagger (or another one) he will draw his sword and "bring the pain."
Spaz is trained to attack the legs of a creature engaged in melee versus Dram, slowing it and preventing its retreat.
Standing Orders: Dram will attempt to reacquire any hurled daggers after combat.
the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern
; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch