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Re: Primordial Ooze...

Posted: Sun Jan 31, 2016 6:35 pm
by sirravd
I shall call him Gerhard the Islander. His equipment list:

Dagger (2)
Staff (5)
Backpack [30]
Clarient (2)
Bedroll (10)
Cards
Magnifying lens (1)
Padlock (1)

running to a total of 21 lbs.

Re: Primordial Ooze...

Posted: Tue Feb 02, 2016 10:13 am
by waysoftheearth
Very well then. Gerhard's spells shall be...

6 # d26 → [21, 16, 12, 2, 25, 6], so:

The Exigent Secernment,
The Effable Apperception,
Epifinication,
The Mellifluent Concord,
The Meritorious Schlepp,
Mizzlebrume,
The Irascible Leer.

The implication of these should be a closely guarded secret, and thus I will PM you a further explanation.

Re: Primordial Ooze...

Posted: Mon Feb 08, 2016 11:24 am
by waysoftheearth
Sirravd, I have posted up a Goldenrod sheet for you to fill out here.

You should have received notification of your edit permission via gmail, but let me know if it isn't working for you. Otherwise, please fill in your PC details, then we'll get you started...

Gerhard's starting hp will be: 1 # d6 → [6], so 6 hp.

When you are all done, please post a request for pre-flight checks here.

Re: Primordial Ooze...

Posted: Mon Feb 08, 2016 9:13 pm
by sirravd
Done! I'm pretty sure his Cha is 12; I replaced it.

Re: Primordial Ooze...

Posted: Tue Feb 09, 2016 5:28 am
by ehiker133
sirravd wrote:Done! I'm pretty sure his Cha is 12; I replaced it.
Your last set of rolls was [6, 2, 3] which comes to 11.

http://forum.immersiveink.com/viewtopic ... 551#p24551

I updated your character sheet. No worries; I'm the only other person who can do that, being the GM assistant in this game (specifically for things such as this).

Re: Primordial Ooze...

Posted: Tue Feb 09, 2016 10:53 am
by waysoftheearth
Recall though that Men have the option to replace any one score with a 12...

In fact, an 11 or a 12 charisma will perform exactly the same anyway ;)

Re: Primordial Ooze...

Posted: Tue Feb 09, 2016 3:02 pm
by sirravd
ehiker133 wrote:
sirravd wrote:Done! I'm pretty sure his Cha is 12; I replaced it.
Your last set of rolls was [6, 2, 3] which comes to 11.

http://forum.immersiveink.com/viewtopic ... 551#p24551

I updated your character sheet. No worries; I'm the only other person who can do that, being the GM assistant in this game (specifically for things such as this).
Indeed, and immediately afterward I asked to replace that final roll with a 12. But, as Simon pointed out, it doesn't matter very much. :)

Re: Primordial Ooze...

Posted: Tue Feb 09, 2016 3:50 pm
by ehiker133
sirravd wrote:
ehiker133 wrote:
sirravd wrote:Done! I'm pretty sure his Cha is 12; I replaced it.
Your last set of rolls was [6, 2, 3] which comes to 11.

http://forum.immersiveink.com/viewtopic ... 551#p24551

I updated your character sheet. No worries; I'm the only other person who can do that, being the GM assistant in this game (specifically for things such as this).
Indeed, and immediately afterward I asked to replace that final roll with a 12. But, as Simon pointed out, it doesn't matter very much. :)
Ah! My apologies.

Yeah, that wouldn't have made any difference. Really only useful if you get a really low roll on something.

Re: Primordial Ooze...

Posted: Tue Feb 28, 2017 11:01 am
by waysoftheearth
Sully; when you next checkin, we're trying a new system for a bit:

I'm going to throw three SETS of seven stats for each new character, and the player gets to pick one SET. The other two sets vanish forever.

From the selected SET of seven scores:
* The player then selects one SCORE for starting coin
* The remaining six scores are the ability scores, in the original edition order: S, I, W, C, D, Ch.

Here are your rolls:

3#(7#3d6):

11 10 12 12 7 14 8
7 9 14 9 6 11 10
4 11 13 11 7 6 14

Hmm, not so ace rolls...

Re: Primordial Ooze...

Posted: Tue Feb 28, 2017 11:03 am
by waysoftheearth
Acodispo; your rolls

3#(7#3d6)

13 13 11 11 10 10 8
11 10 17 9 13 11 6
11 12 9 8 11 10 13