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Re: (084) The Churchcroft Cellar

Posted: Mon May 15, 2017 4:11 am
by flightcommander
Morin joins Boggs in the so-called nursery, and quietly investigates the sideboards.

Re: (084) The Churchcroft Cellar

Posted: Mon May 15, 2017 11:51 am
by waysoftheearth
Walfried and Mero advance a few more strides to the door whereupon Mero removes his helm once more to listen, and hearing naught, and seeing no light within, puts his shoulder to this second portal. Despite his crashing weight, the door holds fast against him.

Meanwhile, near the middle of the line, Boggs and Morin enter the ante, the latter ducking his head to pass within, for a look around... Boggs sidles across the room, all silent like, and has a listen at the opposite door... he catches a hint of what might be gruel coagulating in a pot. Meanwhile, Morin sees the side boards are about a foot wide, timber damaged by the damp and long disuse. There are no drawers; only the half-dozen or so old, faded and chipped, pots.
Listen 1d6=?; Force door 1d6=1.
Another listen check 1d6=?
A monster check 1d6=?

Okay folks, that was turn two.

Orders for turn three?

Re: (084) The Churchcroft Cellar

Posted: Mon May 15, 2017 11:55 am
by The Red Baron
Mero makes a point of remembering to put his helmet back on between listening at a door and attempting to open it.

Re: (084) The Churchcroft Cellar

Posted: Mon May 15, 2017 11:56 am
by waysoftheearth
Let's say he leaves the straps undone to save time..?

Re: (084) The Churchcroft Cellar

Posted: Mon May 15, 2017 4:12 pm
by acodispo
Brother Walfried shrugs, and advances the forty feet or so to the next turn, and peers around it.

Re: (084) The Churchcroft Cellar

Posted: Mon May 15, 2017 7:34 pm
by The Red Baron
Mero grits his teeth and gives the door another good few hits. Anything on the other side must know he's coming in, but that won't save them.

Re: (084) The Churchcroft Cellar

Posted: Tue May 16, 2017 3:03 am
by mushgnome
Boggs whispers, "Morin, I caught a whiff of bubbling gruel, which, if I'm being totally pessimistic, could indicate an ogres' lair or witches' cauldron. Our friends are making too much noise in the hallway. We should come back later, organized, with our best fighters in formation. My advice is to back away, shut the door, use this ante room as a "buffer zone" and post two of my men to guard the door. What say you?"

Re: (084) The Churchcroft Cellar

Posted: Tue May 16, 2017 3:30 am
by flightcommander
Morin, holding up a decrepit vase as if about to let it dash upon the floor, turns to listen to Boggs. He ponders the dwarf's report for a moment and then, delicately placing the vase back on the sideboard, nods his acquiescence. He quickly and quietly removes to the entrance and holds the door for the rat-catcher with a gracious sweep of his hand.

Re: (084) The Churchcroft Cellar

Posted: Tue May 16, 2017 8:53 am
by waysoftheearth
'tis almost comical, the little dwarf "projectile whispering" up to the 6ft giant towering over him. None the less, communication is had...

Meanwhile, out in the passage Brother Walfried strides ahead some 30, 40 ish feet to peer around yet another left hand turn. In the darkness ahead he sees what is becoming a familiar sight: the passage continues on for 40 or so ft before turning left into pitch dark. About 20ft along this new passage, there is another door to the right.

Behind him, Mero gives the door a concerted shoulder barge and this time it caves to his pressure; he staggers one-step thru the burst door into a large, ill-lit, but cool and quiet space...
1d6=5

Re: (084) The Churchcroft Cellar

Posted: Tue May 16, 2017 1:43 pm
by acodispo
Brother Walfried's meditations on the possibility of four left turns in a row are cut short when he hears the noise of Mero bursting through the stuck door. He hurries back along the passage as quick as he can to rejoin the fighting-man.