(084) The Churchcroft Cellar

Waysoftheearth's Hinterlands PBP

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Post by waysoftheearth » Sat Jun 03, 2017 1:53 am

Re: (084) The Churchcroft Cellar

Lemmi tries the door, but the handle rattles and turns without any purchase. The door remains shut...
Lemmi tries the door: 1d6=3.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by Tonneau » Sun Jun 04, 2017 6:31 am

Re: (084) The Churchcroft Cellar

"Right then gents," Lemmi says, turning from the sealed portal, "looks like back we go"
[f=59]Wraislin [Intellectual Conjurer, MV 12′′, AC 9, HD 2, hp 8, FC 2 men, SV M3, N] [/f]

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Post by waysoftheearth » Sun Jun 04, 2017 9:08 am

Re: (084) The Churchcroft Cellar

Okay... so what now?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by mushgnome » Sun Jun 04, 2017 2:30 pm

Re: (084) The Churchcroft Cellar

"Werner and Klaus, please lead the way back to the boat room," instructs Boggs. He marches behind them with his torch.
It's time for the fighters to start breaking down doors and killing monsters. Three areas Boggs believes are ripe for exploration: the ante-room, the left-left-left room, and the doors leading from the boat room.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by The Red Baron » Sun Jun 04, 2017 3:00 pm

Re: (084) The Churchcroft Cellar

Could we get a quick mud map?
[f=4]Mero the Fighter (M 9", AC 2/4, hp 7/7, FC Man+1, L) plate+helm, spear+shield[/f]

Just don't panic because your life is in the hands of someone named Dopey

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Post by acodispo » Sun Jun 04, 2017 6:36 pm

Re: (084) The Churchcroft Cellar

The Red Baron wrote:Could we get a quick mud map?
Doubtful? See the other thread :twisted:
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Post by The Red Baron » Mon Jun 05, 2017 2:32 am

Re: (084) The Churchcroft Cellar

When Boggs, Lemi, and company return to the ship room, Mero suggests an expedition through the door he opened, which opened on the L-intesection with passages leading ahead and to the left.
I think I've got an idea of the area we've explored so far, and I guess that we only get a map from the referee at the start of fights!
[f=4]Mero the Fighter (M 9", AC 2/4, hp 7/7, FC Man+1, L) plate+helm, spear+shield[/f]

Just don't panic because your life is in the hands of someone named Dopey

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Post by waysoftheearth » Mon Jun 05, 2017 12:00 pm

Re: (084) The Churchcroft Cellar

The away team march back to the boat room without further incident.
That must be another goodly turn, so monster check: 1d6=? I believe that was the sixth, so those burning torches please scratch one off on your sheets.

As to maps; yes, I will generally provide a mud map where it's fair enough to orient you for your combat tactics. Otherwise, I hope my descriptions of where you are going are pretty accurate. A formal mapper requires something to write on and with in decent (enough) light... that is for you guys to figure out.

What now?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 1448
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Mon Jun 05, 2017 5:04 pm

Re: (084) The Churchcroft Cellar

Brother Walfried, still stationed at the propped-open door, listens to the report of the scouting team, and to Mero's suggestion. He puts his back to the door, leaning on it, & clears his throat.

"I'm curious about the passages behind this door, too," he admits, "but I suggest we explore the mystery of that passage with too many left turns, and the door at the end, before we venture this way. All that is closer in space to our original entry point, unless I miss my guess. Let's check it first before we press further into this maze."

Then he questions Boggs further:

"Master dwarf, I've always heard your people are more than usual wise when it comes to underground construction. Did you notice anything strange about those passages you explored? It's baffling my brain to think about it. Maybe it's just a square spiral going in, if you take my meaning?"
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Post by flightcommander » Tue Jun 06, 2017 6:38 am

Re: (084) The Churchcroft Cellar

"I believe we will discover a small room behind that door, if we can open it. Brother Walfried is correct; perhaps we should revisit it, if only to be methodical."
[f=4]Morin the Fighter/Medium (MV 12", AC 7, HD 2-2, hp 8/8, FC Man+1, N) scimitar+lantern[/f]

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