(082) The Darkness Below

Waysoftheearth's Hinterlands PBP

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Post by mgtremaine » Thu Jun 22, 2017 7:25 pm

Re: (082) The Darkness Below

I think it bends right and then we take the first left opening to get back on the Main Passage...
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by Eris » Fri Jun 23, 2017 9:49 pm

Re: (082) The Darkness Below

Out in the corridor, Freid takes the right bend then looks for hte first left opening...
mgtremaine wrote:I think it bends right and then we take the first left opening to get back on the Main Passage...
Okay, that's what we'll do then.
[f=4]Manfreid the Fighter (MV 9", AC 3/5, HD 1+2, hp 10/10, FC Man+1, N) silver mail+helm, sword+shield[/f]

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Post by waysoftheearth » Sun Jun 25, 2017 9:35 am

Re: (082) The Darkness Below

Fried leads the way out of the creepy pantry and into the passage. It proceeds into a right bend for some 40-50ft or so, before entering an intersection occupied by a disheveled array of skeletal remains. From here, there appear to be three exits. The route you entered via. A hard-left turn. Or a passage more-or-less directly ahead.
What next?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by mgtremaine » Sun Jun 25, 2017 1:29 pm

Re: (082) The Darkness Below

Zem tightens his grip on his axe and whispers, "Carefully now we are getting back to hobgoblin areas, we are in no shape to fight a pitched battled. Make the hard left turn here, and we should find another intersection we marked ahead.".
I'm still not positive about the way out. I will read back this afternoon but I would suggest anyone with a spare 30mins start here

http://forum.immersiveink.com/viewtopic ... 216#p25216

And read backwards (and forwards) we went through an Armory that I do not know where it is....

ADDED: We messed up the way back to the Armory is through the Mess Hall... But let me sort this out before we double back.

ADDED2: OK I see the Gnome group came through the Armory into the Mess Hall that door is un marked door in the mud map it heads to the goblin ambush and opening to a outside cavern. However we (hobbit group) came from the direction we are following and if move up the turn in front of us, left that is we should hit another 3-way intersection that we marked both with ranger mark and elvish script.

Here

http://forum.immersiveink.com/viewtopic ... 214#p25214

So continue on and we should be heading to the Barracks. Left here and then Right at the next intersection, once we get to the barracks we cross it to the other side and should come to the BleakMass tree room.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by waysoftheearth » Mon Jun 26, 2017 9:52 am

Re: (082) The Darkness Below

Mildly amusing, all this theorizing about which way to go... I will presume that all mgtremaine's meta-reading of past threads represents Zem struggling with his earlier recollections of which way he'd come.

If only we made a proper map!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by waysoftheearth » Mon Jun 26, 2017 10:04 am

Re: (082) The Darkness Below

Zem navigates the hard left turn and then leads the way some 40-50ft down a goblin-tunnel that curves to the right. As he predicted, this leads to a three way intersection with some chalk markings inscribed over each entry. Leudigar is comforted to recognize a travel-sign that he himself left, scratched on the passageway wall. Everyone now recognises the route back to the long barrack, is a gentle veer to the right... Zem can almost (not quite) catch a whiff of fresher air ahead...
Next move?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 2042
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Post by mgtremaine » Mon Jun 26, 2017 12:22 pm

Re: (082) The Darkness Below

Zem grins as the rangers marks are spotted."Through the Barracks then quietly lets hope we can sneak out."
Lol indeed on the mapping, I blame the gnome :)
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by ehiker133 » Mon Jun 26, 2017 2:28 pm

Re: (082) The Darkness Below

Leudigar smiles at his own marks above the doorways. "Let's get the hell out of here." He follows Zem.
Yes, we did have a gnome plunging us forward as fast as can be. And, admittedly, I sometimes have trouble visualizing layout and location of the party during our travels. Probably doesn't help that our only real map of the Hinterlands has North on the right side. ;)
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by Eris » Mon Jun 26, 2017 9:32 pm

Re: (082) The Darkness Below

Freid maintains the lead, but follows the instructions of Leudigar and Zem on the direction out.
[f=4]Manfreid the Fighter (MV 9", AC 3/5, HD 1+2, hp 10/10, FC Man+1, N) silver mail+helm, sword+shield[/f]

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Post by waysoftheearth » Tue Jun 27, 2017 10:58 am

Re: (082) The Darkness Below

ehiker133 wrote:Probably doesn't help that our only real map of the Hinterlands has North on the right side. ;)
You can blame Tolkien for that one :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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