(082) The Darkness Below

Waysoftheearth's Hinterlands PBP

Moderators: ehiker133, waysoftheearth

Posts: 1288
Joined: Mon Sep 16, 2013 3:56 pm

Post by sully » Tue Oct 18, 2016 12:36 pm

Re: (082) The Darkness Below

If there is room, The Herald attacks a zombie.

If not, he drops his pack and digs out a flask of oil.
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

Posts: 1029
Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Tue Oct 18, 2016 1:00 pm

Re: (082) The Darkness Below

As the rest of the party moves into the room against the zombies, Karl brings the rear of the party forward.

He's still keeping an eye out behind us, but wants to get closer to the action. (I'm not sure of the scale on your mud map, but I think I'd be able to fight next round.)
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

Posts: 2128
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Tue Oct 18, 2016 1:43 pm

Re: (082) The Darkness Below

Leudigar continues his attack against the zombies...
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 1448
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Tue Oct 18, 2016 2:09 pm

Re: (082) The Darkness Below

Wetzel takes position just inside the doorway & slightly off to one side, to offer light from his torch but not get in the way of those passing through the door.

If engaged, he parries with torch in one hand and spear in the other!
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 533
Joined: Tue Sep 17, 2013 8:54 pm
Location: Pace, FL

Post by Eris » Tue Oct 18, 2016 9:46 pm

Re: (082) The Darkness Below

Freid continues forward in line, if he makes it into the room. He'll try to form up a line next to Zim, Zak and Leudigar and attack.
[f=4]Manfreid the Fighter (MV 9", AC 3/5, HD 1+2, hp 10/10, FC Man+1, N) silver mail+helm, sword+shield[/f]

Posts: 451
Joined: Tue Sep 17, 2013 8:32 am

Post by Tonneau » Tue Oct 18, 2016 10:23 pm

Re: (082) The Darkness Below

The gnome visibly reddens as he reels back from the savage blow, though it is unclear if this is fury or simply embarassment. He considers a change of tactics for a moment when some support arrives (at last) and he decides to continue the attack.
[f=59]Wraislin [Intellectual Conjurer, MV 12′′, AC 9, HD 2, hp 8, FC 2 men, SV M3, N] [/f]

Posts: 220
Joined: Tue Jul 21, 2015 5:24 am
Location: Montreal, QC

Post by The Red Baron » Wed Oct 19, 2016 10:30 pm

Re: (082) The Darkness Below

If there is suffiencient clearance along the periphery of the fray, Dopey will attempt to circumvent the melee and pursue the witch.

If not, he will attempt to hold the other door closed, in case something tries to hit the party in the flank.
[f=4]Mero the Fighter (M 9", AC 2/4, hp 7/7, FC Man+1, L) plate+helm, spear+shield[/f]

Just don't panic because your life is in the hands of someone named Dopey

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Oct 20, 2016 10:19 am

Re: (082) The Darkness Below

Dopey, Wetzel and Fried come into the room as The Herald rushes into the fray. Dopey sees there is no way to pass through the chamber without chancing the combat, so he fishes in his pack for oil instead...

The battle slogs on with the fearless zombies taking an inhuman measure of punishment before one of them collapses at last, but Zax, Leudigar, and The Herald are all near to exhaustion from their exertions.

Outside, Karl pushes the column to so that the wizards are just outside the door. He could pass through them to enter the room if he needed to...
Combat Turn Two

Movement Segment
The Herald joins the combat, making it four vs four across a 30ft wide front.
Dopey, Wetzel, Fried, move into the room.

Missile/Magic Segment
None.

Melee Segment
As combat was already in progress there will be up to three rounds of melee.

First Round
Zax, Zem, and Leudigar vs four Zombies (The Herald will join in the second round).
Players have the initiative: 3@ d20+1=6, 9, 13; one hit; 1d6=3 (7, 4, 5 3, 9, 8, 7) drops a zombie.
Zombies: 3@ d30=14, 5, 4. Three misses.

Second Round
The Herald joins the combat.
Players have the initiative: 1@ d20=8, 3@ d20+1=9, 10, 18; two hits; 2d6=6 (7, 4, 5 3, 9 3, 8, 7).
Zombies: 3@ d30=3, 17, 20. Two hits! Who is hit? 1-5=Zax, 6-10=Zem, 11-15=Leudigar, 16-20=Herald: 2d20=14,16. So it's Leudigar and The Herald: 2d6=5,3 (Zax-4, Zem-1, Leudigar-5, Herald-3).

Third Round
Players have the initiative: 1@ d20=6, 3@ d20+1=3, 8, 2; four misses (terrible rolls)!
Zombies: 3@ d30=13,13,16. Who is on the end of the 16? 1-5=Zax, 6-10=Zem, 11-15=Leudigar, 16-20=Herald: 1d20=2. So it's Zax: That is a miss by one pip (would have hit anyone else).

So the second combat turn sees one zombie finished off, and the players taking a few hits.

Next turn?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 2128
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Thu Oct 20, 2016 1:01 pm

Re: (082) The Darkness Below

Seeing the gnome fight on though he is perilously wounded, Leudigar does the same. Hopefully their luck will change the next few rounds.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 1029
Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Thu Oct 20, 2016 1:20 pm

Re: (082) The Darkness Below

"Here, hold this," Karl says.
Karl hands off his torch to one of the wizards and enters the fray!
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

Return to “Hinterlands”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.