Post
by waysoftheearth » Thu Jan 05, 2012 3:36 am
waysoftheearth wrote:
Highbough
Highbough has invented the following new magic, and penned it (in the infernal tongue) in The Infernal Amicus;
Highbough's Torrefaction (2nd level):
At the sweep of a hand metal heats to a glowing red-orange hot. Swords, helms, shields, rings and so on can be thrown down immediately to avoid harm, but worn armour cannot be stripped so quickly, and deals 1d6 points of burning damage per round. Fortunately, light, medium or heavy armour will sear through its leather straps and belts and fall off within 1, 2 or 3 rounds respectively.
A metal mass equal to 2d6 cloves +1 clove per caster level will be affected (swords, shields, helms and so on weigh 1 clove each, light armour weighs 2 cloves, medium armour 4 cloves and heavy armour 6 cloves). The least mass of metal is always affected first, though the heat will last for as long as the caster concentrates and must cool for a full turn thereafter. Ordinary soft metals (lead, silver, gold and the like) will begin to melt after three rounds of heating.
Highbough then pursues a meeting with Trader Eduard, but (reaction roll; 1d6=2) is unable to impress the man despite his lucid advances. He gives up after a day, and seeks out other Elves for himself.
With his intelligence 13 (1d6=5) he decides to shadow Eduard to find out whom of the Elves he actually deals with, and (1d6=2) two days later his efforts are rewarded when he finally observes Eduard dealing with a party of three slim, cloaked figures at his rooms in the Jolly Noose.
The next day Highbough quietly introduces himself to these folk, who are Elvish merchants from the Westrim of Wild Wood, only four days or so distant from Ket. (Reaction roll; 1d6=3 +1 for Highbough's Elvishness = 4) However, Highbough finds even the Elves polite but aloof. Their names are Aeron, Lewellan, and Rhonwen, and they share a simple meal with Highbough and talk pleasantries, but are not prepared to offer much in the way of affirmative action, lest not without further incentive.
Highbough has a nagging worry that the Elves might suspect his own (forbidden) profession...
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]