(025) Return to the Ogres' Dungeon

Waysoftheearth's Hinterlands PBP

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Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 04, 2011 11:22 am

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tonneau wrote:
"Ooh look - figurines!" exclaims Gustave with gaudy enthusiasm, "I know how you love those Dieter."

"Lets get better acquainted", he suggests, prodding the fighiting man into the room with a nudge from his shoulder.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
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Post by waysoftheearth » Thu Aug 04, 2011 1:30 pm

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ehiker133 wrote:
As he (er... they) advances into the room, Desmond calls out, "Keep an eye on the floor! First there were tripwires and then it was symbols..."

He does just that.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 04, 2011 4:52 pm

(025) Return to the Ogres' Dungeon

coffee wrote:
Dieter proceeds cautiously, checking the floor, the ceiling, and also looking all around him.

He heads for the central well, first, but keeps an eye on the figurines...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 04, 2011 7:42 pm

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mushgnome wrote:
As soon as Highbough can see into the room, he looks about for any mystical runes or writing that might shed a clue on this chamber's contents and function.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 04, 2011 10:58 pm

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waysoftheearth wrote:
The company spill into the room, everyone craning the necks looking this way and that for trip wires, loose stones, or runes carved into the flags. But they none of them spy any such.

The chamber, more or less, has the form of a great "+" shape, with tapered roofs overhead boasting wooden rafters among the upper spaces, which are also cluttered with old cobwebs.

The many gargoyle-esque busts carved around the roof line seem mainly gathered over the four door arches. These seem of humanoid form, and are mostly covering their eyes, ears or mouths with their hands.

However, the main feature in the room is the central well. It is a wide circular thing made of rough stones stacked to nearly waist high. At its right hand side (as you entered) is a bulky winch mechanism. A thick chain with wooden pegs spaced along it runs up from the depths to the winch mechanism, then from there up over a pulley suspended in the timbers above the well, before descending back down the well-shaft.

The well-shaft itself is generously wide, perhaps 10ft or so, and vanishes into darkness below.

What now?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Aug 04, 2011 11:17 pm

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tonneau wrote:
"Well, when I said bath...", quips Gustave.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Aug 05, 2011 3:23 am

(025) Return to the Ogres' Dungeon

danhem wrote:
Ulric looks at the well with great suspicion.

"Remember the fountain in the dungeon of the first keep we entered Dieter? It held some strange water demon. This well may have the same."

Ulric moves to investigate the other door arches, to see if they hold open archways or doors. He only gets close enough to see this detail.

OOC: Does Ulric still have a torch or did that go out?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Aug 05, 2011 8:25 am

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waysoftheearth wrote:
tonneau wrote:"Well, when I said bath...", quips Gustave.
Gustave is disappointed to note that there is no water in the well. None discernible to his eye, at any rate. It appears to be only a great yawning hole...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Aug 05, 2011 8:28 am

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waysoftheearth wrote:
Ulric spies that all four exits from this place (including the one by which the company entered) are all open archways leading into cool, black passages...
danhem wrote:OOC: Does Ulric still have a torch or did that go out?
That torch (which I believe was originally Wibert's) expired a while back.

The only illumination to hand is Gustave's lantern (still more than half full).

Wibert has one more torch in his pack.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16913
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Aug 05, 2011 2:29 pm

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danhem wrote:
"Three new passages to choose from. Highbough, do you have any more candles? Come to think of it...what light sources do we have left. A half-filled lantern and one torch?"

Ulric does a quick calculation in his head to see how many of hours they have before they are plunged into darkness.

"I'm beginning to think our only option is to go back up to the keep. If we get stuck in this pit with no light we might as well cut our own throats."
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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