(025) Return to the Ogres' Dungeon

Waysoftheearth's Hinterlands PBP

Moderators: ehiker133, waysoftheearth

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 03, 2011 8:28 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
The company one more descends into the underworld beneath the Ogres' Gatehouse, this time in search of Olaf, Victor, and an unlikely escape from the Giant and the hobgoblin forces above...

The marching order is:

Pelenwin (with pole-axe grasped in both hands),
Gustave (with lantern and sword ready),
Dieter (with sword),
Desmond (with sword and dagger),
Ulric (with sword),
Highbough (with spear),
Wibert (with torch and shortsword),
Boris (with mace and shield),
Mads (with axe),
Koch (with shield and handaxe).
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 03, 2011 8:36 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
Pelenwin boldly leads the way, his mighty pole-axe held firmly before him in the narrow confines of the tight, stone stair which descends steeply into the cool darkness below. There is a nagging in the back of his mind that he could scarce swing the weapon if the need arose, but he doesn't allow that to deter him in the least.

Gustave is near behind with his hissing lantern and bright, straight blade, and then come the others, their mail shinking and their boots crunching upon each step in the heavy silence...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 03, 2011 8:41 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
The descent turns perpendicular to the right twice, and then Pelenwin emerges in a great, dark, L-shaped chamber. As Gustave emerges onto the landing his lantern scarcely fills the extent of the space.

The Men find themselves upon a triangular shaped dias, with four broad, stone steps leading down to the floor proper. The chamber extends some 60ft away from the stair in two directions, with exits being scarcely visible at the far end of the room in either direction.

The chamber is ancient and littered with dust and stone rubble throughout. Moreover, there stand some score of crude warrior-statues carved in relief along the walls. An honour guard of sorts, overlooking the path to either door.

All is still and quiet.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 03, 2011 9:05 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
In short, it is much like this:


/##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
#/################################@@@
##/G....|.|.|..O...O...O...O...O.#@@@
@#...P..|.|.|....................##@@
@#......|.|.|......................@@
@#------+.|.|....................##@@
@#--------+.|....O...O...O...O...#@@@
@#----------+...##################@@@
@#.............#@@@@@@@@@@@@@@@@@@@@
@#O...........#@@@@@@@@@@@@@@@@
@#...........O#@@@@@@@@@@
@#O...........#@@@@
@#...........O#@@@
@#O...........#@@@
@#...........O#@@
@#O...........#@@
@#...........O#@@
@#O...........#@@
@######..######@@
@@@@@@#..#@@@@@@@
@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 03, 2011 1:20 pm

(025) Return to the Ogres' Dungeon

ehiker133 wrote:
Peering between and around Dieter's legs, Desmond spies the large L-shaped room and takes a repulsed step back, almost tripping on the stair (and Ulric) behind him.

"T-t-t-tell Gustave and P-p-p-elewin to watch out for trip wires," he whispers up to the larger man.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sat Jun 04, 2011 12:36 pm

(025) Return to the Ogres' Dungeon

danhem wrote:
"What's the hold-up? What do you see?" Ulric whispers from the middle of the column. "We have not where to go but down. Let's get off of these stairs."

OOC: I assume that the rest of the column is still on the stairs. We should spread out on the dias and get as much light and as many eyes in the room as possible.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Jun 05, 2011 1:06 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
The stair is cramped and narrow, and all are pleased to get off it any into the strange chamber below.

Everyone has emerged from the stair and onto the top of the dais.

What now?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Jun 05, 2011 1:17 am

(025) Return to the Ogres' Dungeon

danhem wrote:
"Statues such as these often hide or contain traps," Ulric says while looking about the chamber. "Best to be cautious."

Ulric picks up a lose, fist-sized stone from the dais and tosses it down the lower portion of the chamber (south?), arcing the stone so that it hits the floor about halfway down between the statues.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Jun 05, 2011 1:52 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
(1d6)

Ulric's stone clatters loudly into the across the dusty floor for a moment, and then comes to rest.

Nothing notable happens.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sun Jun 05, 2011 8:27 am

(025) Return to the Ogres' Dungeon

waysoftheearth wrote:
"Ugly critters, ain't they?" observers Boris, then blows out his walrus moustache.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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