Post
by waysoftheearth » Tue Apr 01, 2014 12:06 am
Very good.
Desmond/Mondes clambers up the rocky incline about 60 yards ahead of the main column, ducking in and out of view periodically as he picks a careful route between outcroppings, and over ridges and natural defiles.
In this way the company weave a circuitous route into the adjacent gully, and then climb steadily for the best part of an hour, intermittently hearing yelps and howls of wolves carrying on the wind and echoing in the gully...
In open terrain a stronghold's scouts/spies would normally spot an approaching party on a roll of 3-6. However, given the mountainous terrain and your approaching off the main route, I'll reduced this likelihood to a 5-6: 1d6=?
...it is almost noon by the time you attain something of a plateau above and behind the abbey, and the wolf cries have been growing louder and more frequent. From where you are you see a knot of wiry little apple trees growing on a rocky shelf maybe 40 yard wide, right down to the rear wall of the abbey itself--apparently it is an untended orchard gone wild.
The abbey itself appears peacefully still and quiet, but now you're sure there are wolves tracking you. You hear them baying, somewhere back downhill, and those at the rear of the company have caught glimpses of them moving in the gully below...
What now?
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]