(082) The Darkness Below

Waysoftheearth's Hinterlands PBP

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Post by waysoftheearth » Tue Jun 27, 2017 11:04 am

Re: (082) The Darkness Below

Fried leads the way back toward the barracks, and it doesn't take long to break into the 100ft long chamber with rows and rows of bunks hews into the rough walls. The place smells like a foul locker-room.

There is an exit almost immediately left and right after Fried enters the room; and another one at the faaaar end of the room, flanked by two guttering torches. By whatever luck, the entire place seem abandoned. Who know where all the orcses have gotten to...?
monster check 1d6=? (4) We officially have a long series of no 6s now folks...

What next?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Tue Jun 27, 2017 12:54 pm

Re: (082) The Darkness Below

"Look around carefully before we exit," Karl cautions. "It wouldn't do to come this far unhindered and then walk straight into a returning group of raiders."
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by ehiker133 » Tue Jun 27, 2017 1:56 pm

Re: (082) The Darkness Below

"Where is the exit? The far end?" Leudigar asks, trying to keep the panic from his voice. He knows the group is hurting, hungry, and moving slowly. He'd hate to have to give up all that they've gathered up so close to being back out in the wilderness...
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Tue Jun 27, 2017 2:15 pm

Re: (082) The Darkness Below

Zem pauses to breath for a moment. "Onward and outward while our luck holds, let get this foul room behind us."
Far exit from the barracks and then I think we will face a intersection which we want the right hand passage and then it's the BleakMass Tree room.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by waysoftheearth » Wed Jun 28, 2017 12:25 pm

Re: (082) The Darkness Below

All this talk is making you thirsty... you could probably use a rest shortly too. How long since we struck off the last torch?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 1029
Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Wed Jun 28, 2017 1:21 pm

Re: (082) The Darkness Below

Probably quite a while. We're not moving terribly fast at the moment.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

Posts: 2042
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Location: San Diego, Ca

Post by mgtremaine » Wed Jun 28, 2017 3:11 pm

Re: (082) The Darkness Below

Zem will offer up the unlit torch he has ready while the group pauses in the barracks and catches a breath.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2126
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Thu Jun 29, 2017 1:48 pm

Re: (082) The Darkness Below

Leudigar finds a spot near the far entrance (the way they are heading), off to the side, and sits down to rest a bit. He takes some rations and a bit of his remaining water, but keeps his sword drawn and at his side...
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 16901
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 30, 2017 10:19 am

Re: (082) The Darkness Below

Okay, a turn of rest ensues. Monster check 1d6=2, so no fatal ambush.

Hell, why don't we say everyone adds 1 hp? Please update your character sheets all.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 1029
Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Fri Jun 30, 2017 1:17 pm

Re: (082) The Darkness Below

So, that brings Karl up to 1, right? He was at 1/2.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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