Page 4 of 7

Re: Sully's Second Delve

Posted: Fri May 29, 2015 9:16 pm
by Makofan
Aolis does her careful searching, then puts her ear to the door, but does not hear anything.

Muhali sees that the curved section of the wall has rose plaster with golden stucco flowers on it

Re: Sully's Second Delve

Posted: Fri May 29, 2015 9:46 pm
by sully
Aolis searches the wall for secret doors.

Re: Sully's Second Delve

Posted: Sat May 30, 2015 4:16 pm
by Makofan
sully wrote:Aolis searches the wall for secret doors.
Aolis fails to find any. As she is searching, you hear a gong sound in the distance

Re: Sully's Second Delve

Posted: Sat May 30, 2015 8:37 pm
by sully
Muhali opens the east door.

Re: Sully's Second Delve

Posted: Tue Jun 02, 2015 12:43 am
by Makofan
It takes Muhali three tries to open the stubborn door, into a 30 x 40 room with a door on the east wall, and a door just now swinging shut on the north wall. You can hear a voice shouting some sort of command from behind the door, receding as you listen. This room is obviously a wizard's study.

(see updated map)

Re: Sully's Second Delve

Posted: Tue Jun 02, 2015 1:04 am
by sully
Muhali springs into action and runs over to the north door, flinging it open. The party follows closely.

Re: Sully's Second Delve

Posted: Tue Jun 02, 2015 1:20 am
by Makofan
You see a 30' corridor leading north, then it ends at a T- junction. You catch the flap of a wizard's robe exiting westward, and hear "Come on boys, hurry. We have company!"

Re: Sully's Second Delve

Posted: Tue Jun 02, 2015 1:47 am
by sully
Muhali & Co. follow as quickly as they're able.

Re: Sully's Second Delve

Posted: Tue Jun 02, 2015 5:49 pm
by Makofan
About 15 feet away, you see a wizened man tugging at a door. He senses you and turns around. He draws himself up to his five feet in height and squeaks. "Who dares disturb the research of Pres the Imposing?"

Re: Sully's Second Delve

Posted: Tue Jun 02, 2015 6:13 pm
by sully
Muhali runs up to the man, grabs him, and bodyslams him.
Trying to deliver non-lethal damage and make sure he doesn't cast any spells.