Delve the 9th

Makofan's Deep Dungeon Crawl PBP

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Post by acodispo » Tue Apr 07, 2020 2:15 pm

Re: Delve the 9th

While Maloof checks the remaining door, Wiglaff looks up the passageway.

If there's no noise from the third door, and nothing particularly noteworthy in the passage, let's open the door closest to the elevator.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Post by Makofan » Tue Apr 07, 2020 5:14 pm

Re: Delve the 9th

The passageway goes 10' to a door. Listening at all 4 doors produces nothing

The door closest to the elevator opens into 20 feet of corridor. It then turns to the right in the 30' section

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Post by acodispo » Wed Apr 08, 2020 3:33 pm

Re: Delve the 9th

Let's go that way, peer around the corner, see if we see anything familiar.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 2313
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Wed Apr 08, 2020 4:48 pm

Re: Delve the 9th

You see a corridor with Zombies! They start shambling towards you. They seem familiar, as they are dressed in the armor of those fighters you killed at the entrance to level 2

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Post by acodispo » Thu Apr 09, 2020 3:40 pm

Re: Delve the 9th

Ah ha, something familiar! :D

As long as there are still only seven of them:

"Let's send these gentlemen to their final rest, friends!"

Wiglaff orders his men-at-arms to fight but will stay out of melee himself, as he's currently unarmoured.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 2313
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Thu Apr 09, 2020 5:39 pm

Re: Delve the 9th

Correct! It links up with the corridor labelled "Zombies ?"

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Post by coffee » Thu Apr 09, 2020 7:26 pm

Re: Delve the 9th

Rhod will wade into the zombies, hoping to send them to their final rest.

"There must be a bloody necromancer around here," he mutters as he attacks.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by Makofan » Fri Apr 10, 2020 1:55 pm

Re: Delve the 9th

| We'll say Rhod, Grampus and Wodan can attack 3-abreast in this corridor |

The front line advances, and four of the zombies are cut down, and the three remaining zombies fail to penetrate the trio's defenses. Rhod and Grampus make short work of them
MECHANICS
Players win initiative over slow zombies
Rhod, attacks 3x, rolls 1, 1, 19, hits once for 4 damage, killing a zombie
Grampus, attacks 3x, rolls 10, 10, 9, hits three times for 2, 7, and 4 damage, killing two zombies and wounding one
Wotan, rolls 12, hits once for 6 damage, killing one

Zombie @Rhod, rolls 5, miss
Zombie @Grampus, rolls 11, miss
Zombie @Wotan, rolls 1, miss

ROUND TWO
Rhod, attacks 3x, rolls 6, 14, 11, hits twice for 4 and 5 damage, killing two zombies
Grampus, attacks 3x, rolls 16, 15, 4, hits twice for 6 and 6 damage, killing the last zombie
Wotan, rolls 4, miss

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Post by acodispo » Fri Apr 10, 2020 3:02 pm

Re: Delve the 9th

"Well done, friends! Onward..."

I took a stab at placing the elevator room on the map: Level 2

If the map is correct, then we might reasonably go north from the elevator room, then west, getting to the glass ball room without having to go through the room of hostile statues in 26.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

Posts: 2313
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Fri Apr 10, 2020 4:59 pm

Re: Delve the 9th

OK, I must have described the room improperly

yes the room is 60' wide and 70' tall, so that is good
yes the door on the right wall is correct

HOWEVER
Shift the whole room 10' left
The door is in the next 10' to the left of the elevator, not 20' away beside the elevator
The other door is 20' from the elevator, not 30'
The north passage way goes 10' to a door, and is on the second last section of wall, not the third-last

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