Delve the 7th

Makofan's Deep Dungeon Crawl PBP

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Post by merias » Tue Oct 01, 2019 1:28 pm

Re: Delve the 7th

Aldbane continues to fight!
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by Makofan » Tue Oct 01, 2019 2:34 pm

Re: Delve the 7th

Since there are two more lizards coming from different directions, I was hoping for a bit more tactical information

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Post by merias » Tue Oct 01, 2019 3:03 pm

Re: Delve the 7th

Makofan wrote:Since there are two more lizards coming from different directions, I was hoping for a bit more tactical information

So I think one was 40 feet away by a grated door, and one 50' away - the farther by the opposite door? If so, Aldbane will move towards the edge of the room opposite the grated door to try and flank the farthest charging lizard.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by coffee » Wed Oct 02, 2019 1:12 pm

Re: Delve the 7th

merias wrote:
Makofan wrote:Since there are two more lizards coming from different directions, I was hoping for a bit more tactical information

So I think one was 40 feet away by a grated door, and one 50' away - the farther by the opposite door? If so, Aldbane will move towards the edge of the room opposite the grated door to try and flank the farthest charging lizard.
Rhod will move up also, but off toward the center of the room so it has a choice between us. It can face one of us directly and the other will get the flank.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by SneakeyPete » Thu Oct 03, 2019 6:19 am

Re: Delve the 7th

Grampus using his sword as a sticking point levers himself up onto the back of the lizard. Withdraws his sword and strikes the base of the skull. Withdrawing it thence and using his shield rolls off this lizard and will attempt to engage the nearest other lizard in a similar fashion. Assuming things have favoured his and the parties methods.

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Post by acodispo » Fri Oct 04, 2019 3:23 pm

Re: Delve the 7th

Since other party members seem to be headed out to flank, Wiglaff & Wodan move along the wall to engage the lizards directly, making as much noise as possible to draw attention and help the flank succeed.
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Post by Makofan » Wed Oct 09, 2019 8:08 pm

Re: Delve the 7th

Wodan - right lizard
Aldbane - right lizard
Rhod - middle of room
Grampus - left lizard
Wiglaff - left lizard

Anybody else from the corridor joining in?

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Post by kipper » Thu Oct 10, 2019 2:51 pm

Re: Delve the 7th

Maloof remains on guard in the corridor outside.

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Post by Makofan » Tue Oct 15, 2019 7:17 pm

Re: Delve the 7th

The party splits, and Wodan, Aldbane and Wiglaff attack one lizard, wounding it, while Grampus attacks the other lizard with some success

Rhod can help either, with a +2 flank bonus - who does he help?
INITIATIVE
Party 4, Lizards 2

Wodan - right lizard, rolls 8 - miss
Aldbane - right lizard, rolls 14, hitting for 4 damage
Wiglaff - right lizard, rolls 1 - miss

Rhod - middle of room
Grampus - left lizard, rolls 16, hits for 2+1=3 damage

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Post by coffee » Thu Oct 17, 2019 5:32 am

Re: Delve the 7th

Makofan wrote:The party splits, and Wodan, Aldbane and Wiglaff attack one lizard, wounding it, while Grampus attacks the other lizard with some success

Rhod can help either, with a +2 flank bonus - who does he help?
INITIATIVE
Party 4, Lizards 2

Wodan - right lizard, rolls 8 - miss
Aldbane - right lizard, rolls 14, hitting for 4 damage
Wiglaff - right lizard, rolls 1 - miss

Rhod - middle of room
Grampus - left lizard, rolls 16, hits for 2+1=3 damage
Rhod will help Grampus, since he's all alone over there.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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