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Re: Delve the Fourth

Posted: Tue Mar 20, 2018 10:30 pm
by mushgnome
Grampus shrugs off the minor injury and continues on with the party. He puts his shoulder into opening the unexplored door.

Re: Delve the Fourth

Posted: Wed Mar 21, 2018 1:04 pm
by coffee
Rhod stands close by, to lend aid where needed.

Re: Delve the Fourth

Posted: Tue Mar 27, 2018 4:33 pm
by Makofan
It takes a few tries to tug open the stuck door, which opens into a 30x40 room with no visible exits (map updated). This room has grey stone walls, ceiling, and floor. There is a broken iron chandelier with some candles in the middle of it.

Re: Delve the Fourth

Posted: Tue Mar 27, 2018 8:02 pm
by acodispo
Wiglaff enters the room & takes a walk around the perimeter -- not searching, just to see if he notices anything.

Then he moves near the chandelier.

How high is it?
In what way is it broken?
Are the candles in good condition?
How many are there?
How many sockets total?

Re: Delve the Fourth

Posted: Tue Mar 27, 2018 9:33 pm
by mushgnome
Grampus checks the south wall for secret doors, and instructs his dwarves to check the east wall.

Re: Delve the Fourth

Posted: Wed Mar 28, 2018 2:38 pm
by kipper
Maloof peers curiously into the room, but quickly loses interest and remains outside in the corridor.

Re: Delve the Fourth

Posted: Wed Mar 28, 2018 3:31 pm
by Makofan
mushgnome wrote:Grampus checks the south wall for secret doors, and instructs his dwarves to check the east wall.
The dwarf pack starts checking the room

Re: Delve the Fourth

Posted: Wed Mar 28, 2018 3:34 pm
by Makofan
acodispo wrote:Walfried enters the room & takes a walk around the perimeter -- not searching, just to see if he notices anything.

Then he moves near the chandelier.

How high is it?
In what way is it broken?
Are the candles in good condition?
How many are there?
How many sockets total?
The chandelier is maybe five feet off the floor. The frame is twisted, and two of its spokes are missing. The candles are half-burned, but usable. There are three left (presumably there used to be five). You notice how every sound in this room is magnified. Even a foot fall sounds like an echoing crash

Re: Delve the Fourth

Posted: Wed Mar 28, 2018 3:37 pm
by Makofan
kipper wrote:Maloof peers curiously into the room, but quickly loses interest and remains outside in the corridor.
As Maloof turns back, he sees a tall albino-like creature, maybe 8 feet high but wasted and spindly, with red fangs and nails, jump from around the corner and attack Serech! Fortunately, the finger claws did not penetrate the cleric's armor

Grampus, Ori, Nori, Dori and Wiglaff are unaware of this presence. The rest of you are now alerted

Re: Delve the Fourth

Posted: Wed Mar 28, 2018 3:50 pm
by kipper
"Let's try this again..." Maloof mutters under his breath as he once more brings forth his holy symbol and brandishes it on high.

"Unholy creation, hie thee hence!" he shouts.