Delve the Third

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

Posts: 835
Joined: Thu Oct 03, 2013 1:22 pm
Location: Ottawa, Ontario

Post by merias » Mon Oct 03, 2016 3:51 pm

Re: Delve the Third

Aldbane opens the door.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Posts: 2306
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Mon Oct 03, 2016 5:30 pm

Re: Delve the Third

A corridor goes 10 feet, then turns south

Posts: 2841
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Tue Oct 04, 2016 1:44 am

Re: Delve the Third

Grampus is happy to lead the way and turn to the south.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 16902
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Oct 04, 2016 7:30 am

Re: Delve the Third

"Light a torch for me," Golguldir instructs his hireling, Alkman, and then takes the flaming brand himself. "Now be ready your arms, and don't let anything get near me!"

All this done, he prods Alkman to follow Grampus, and follows them himself...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 158
Joined: Thu May 21, 2015 3:27 pm
Location: The Necropolis of Nuromen

Post by Vile » Tue Oct 04, 2016 12:20 pm

Re: Delve the Third

"Ah, south, south, yesyesyes south! Off we go, men! Mind the lamp behind!" Catweazle follows up with Ivar and Sigmund.

Posts: 2306
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Oct 04, 2016 1:34 pm

Re: Delve the Third

You see a corridor leading south. 30' down on the west wall is a door. The ceiling f this corridor, instead of being flat, is triangular peaked like a house roof.

Posts: 1067
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Tue Oct 04, 2016 2:28 pm

Re: Delve the Third

"Lift up your torches!" Maloof commands. Can he see the top tip of the ceiling where the slopes meet? If so, anything unusual up there?

Posts: 2306
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Oct 04, 2016 5:20 pm

Re: Delve the Third

He can. It looks green and drippy

Posts: 2841
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Wed Oct 05, 2016 3:12 am

Re: Delve the Third

Grampus halts the march, keeping the party from the green goo. He scans the corridor with his stone-sense to detect shifting stonework, panels or drains.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 158
Joined: Thu May 21, 2015 3:27 pm
Location: The Necropolis of Nuromen

Post by Vile » Wed Oct 05, 2016 7:18 am

Re: Delve the Third

"Ech! Ach! Burn it! Burn it with fire! Foulslime, fie slime!"
How high up is the slime? Would it be possible to reach it with, say, a torch tied to a staff?

Return to “Gorthaur's Madness”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.