Player's Thread

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

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Joined: Sat Jan 10, 2015 2:22 am

Post by Brumbar » Thu Mar 05, 2015 11:47 pm

Re: Player's Thread

Great map. 9000000% better than i could do

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Post by coffee » Fri Mar 06, 2015 3:08 pm

Re: Player's Thread

riftstone wrote:Here is my attempt at a map. Although, if we are leaving it to me to map, we gots some serious issues!
You're quite modest; that's an impressive map. Clear, clean, it works.

And most important of all, you actually did it.

I'd say we're in good hands!
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by riftstone » Sat Mar 07, 2015 4:58 am

Re: Player's Thread

Updated map, I think.
Attachments
Serech Map 2.png
Serech Map 2.png (8.97 KiB) Viewed 13696 times

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Location: Melbourne, Australia

Post by waysoftheearth » Thu Mar 12, 2015 9:29 pm

Re: Player's Thread

Makofan wrote:I really don't like the feint grey OOC tag - I always miss that stuff
I just went and made it darker--hope that helps some :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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Post by Makofan » Thu Mar 12, 2015 10:17 pm

Re: Player's Thread

Oh yes, much better

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Post by riftstone » Fri Mar 13, 2015 3:47 pm

Re: Player's Thread

Map Update
Attachments
Serech Map 3.png
Serech Map 3.png (12.32 KiB) Viewed 13682 times

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Post by riftstone » Wed Mar 18, 2015 4:36 am

Re: Player's Thread

Another map update. Let me know if you would like me to label rooms. Might be helpful.
Attachments
Serech Map 4.png
Serech Map 4.png (12.31 KiB) Viewed 13665 times

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Post by riftstone » Tue Mar 24, 2015 2:21 am

Re: Player's Thread

Updated Map! Somebody let me know if I screwed up - following directions is not my strong suit.
Serech Map 5.png
Serech Map 5.png (20.47 KiB) Viewed 13647 times

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Post by Makofan » Tue Mar 24, 2015 2:07 pm

Re: Player's Thread

That latest map is perfect

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Post by sully » Tue Mar 24, 2015 4:34 pm

Re: Player's Thread

Do you guys want Het to keep exploring or should we try to force that first door he found, and be ready to run if the noise brings ogres (or if there are ogres behind the door)?
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

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