Heroes in the Making

Waysoftheearth's V3 Demo Game

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Location: Melbourne, Australia

Post by waysoftheearth » Thu May 22, 2014 10:26 am

Re: Heroes in the Making

Welcome Discuit, your numbers are:

Discuit
Strength 9,
Intelligence 8,
Wisdom 12,
Dexterity 14,
Constitution 11,
Charisma 13,
Purse 70 gp.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 50
Joined: Thu May 22, 2014 9:47 am
Location: Edinburgh, Scotland

Post by discuit » Thu May 22, 2014 10:38 am

Re: Heroes in the Making

Quick Q.

Is the Thief considered core? As he's listed in the book, but he's listed as Optional. Cheers.

Posts: 16902
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Post by waysoftheearth » Thu May 22, 2014 10:43 am

Re: Heroes in the Making

discuit wrote:Is the Thief considered core? As he's listed in the book, but he's listed as Optional. Cheers.
Yes, the thief is allowable.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 50
Joined: Thu May 22, 2014 9:47 am
Location: Edinburgh, Scotland

Post by discuit » Thu May 22, 2014 11:27 am

Re: Heroes in the Making

Potts The Gourmand

Halfling Thief

Strength 9 (open doors 5-6, 75 lb/100 lb/150 lb/225 lb)
Intelligence 8 (2 languages: common and nuetral)
Wisdom 12 (+1 to Dex for XP calculations)
Dexterity 14 (missiles +1 to hit) (+4 with hurled weapons as per Halfling racial bonus)(5% XP Bonus)
Constitution 11 (80% shock survival)
Charisma 13 (6 retainers, loyalty +1)
Purse 70 gp

Poison 11
Wands/Rays 11
Paralysis/Petrify 11
Breath Weapon 13
Spells 14

(Saves at lvl 5 Thief as per Halfling racial bonus?)

Thiefy Type Stuff successful on 3 to 6.

Equipment

Backpack (4 gp, 30 lb capacity) containing
Iron rations, week (15 gp, 7 lb)
Tinderbox (2 gp, -)
Torches, six (1 gp, 5 lb)
Waterskin (1 gp, 5 lb)
Pots & Pans for Cooking! (2 gp?, 10 lb?)

Travelling Cloak (3 gp, 5 lb)
Leather Armour (10 gp, 25 lb)
Short Sword (12gp, 3 lb)
Sling (1 gp, 1 lb, 5"/10"/15")
Bag of Stones (Free? 1lb?)

Total Spent: 50 gp Total Weight: 62 lb

Movement: 12" (unencumbered)
AC: 7
HP: ???

Everything look ok so far?

Ps - I have 20gp left over if anybody needs to borrow any!

Posts: 50
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Location: Edinburgh, Scotland

Post by discuit » Thu May 22, 2014 11:30 am

Re: Heroes in the Making

Should I buy some rope? I have the the gold and weight free!

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Location: Edinburgh, Scotland

Post by discuit » Thu May 22, 2014 11:52 am

Re: Heroes in the Making

Hmmm, maybe i should pick up 2 hirelings? They can be his cooking assistants (maybe Potts is one of the mercenary groups cooks in his normal day to day life?).

What do the rest of the group think? One can be cook's assistant turned Torchbearer and the other a cooks assistant turned Porter? I have 4gp to spare and it means i don't have to carry my noisy pots and pans myself! ;)

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Post by waysoftheearth » Thu May 22, 2014 12:12 pm

Re: Heroes in the Making

Nice work Discuit; a few things to note:
discuit wrote:Wisdom 12 (+1 to Dex for XP calculations)
Dexterity 14 (missiles +1 to hit) (+4 with hurled weapons as per Halfling racial bonus)(5% XP Bonus)
Technically, your 12 wisdom adds 1 to your Prime Requisite (think of your prime requisite as your 7th "ability"), while your dexterity score remains unchanged. But in reality this makes no practical difference.

Also, like bonuses generally don't stack; only the highest one applies. So you'll typically be +3 to hit with hurled missiles (including sling stones), and +1 to hit with any other missiles.
discuit wrote:Saves at lvl 5 Thief as per Halfling racial bonus?
Yes.
discuit wrote:Pots & Pans for Cooking! (2 gp?, 10 lb?)
2 gp will buy one compact solider's cook-pot with a lid which doubles as a frying pan. Weighs 2 lb.
discuit wrote:Bag of Stones (Free? 1lb?)
Yes, they're free. You can pick them up anywhere. A dozen good stones will weigh 1 lb.
discuit wrote:Movement: 12" (unencumbered)
Alas, Halflings have a base movement of 9" unencumbered.

I'll roll everyone's hit points just before we're ready to go.
discuit wrote:I have 20gp left over if anybody needs to borrow any!
discuit wrote:Should I buy some rope? I have the the gold and weight free!
As a neutral thief, you'd always be on the lookout for yourself. You'd want to lend money at a "decent" interest rate, say 20% per month, or something similar to make it worth your while ;)

Rope is something a thief can always use too!

You can go ahead a post your character in the PCs section here.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 40
Joined: Wed May 21, 2014 11:08 pm

Post by aspiringlich » Thu May 22, 2014 12:41 pm

Re: Heroes in the Making

waysoftheearth wrote:I note that ... you don't carry a missile weapon (other than a spear) despite having high dexterity.
Yes, the only one I could afford is a sling, and I hate slings :lol:

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Joined: Thu May 22, 2014 9:47 am
Location: Edinburgh, Scotland

Post by discuit » Thu May 22, 2014 12:50 pm

Re: Heroes in the Making

1 Pot! Sacrilege! He'd have at least 2 or 3! He's a Gourmand! ;) Well there goes some more gold! ;)

Cool, i'll make those amendments and then post it in the official forum and format!

Posts: 16902
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Post by waysoftheearth » Thu May 22, 2014 1:09 pm

Re: Heroes in the Making

aspiringlich wrote:Yes, the only one I could afford is a sling, and I hate slings :lol:
Well, you could have three hand-axes for the price of one short sword but, generally, one shot is all you get ;)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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