Dungeon Filling Game
Posted: Thu Mar 06, 2014 8:50 pm
I created a map over on Daves Mapper using Dyson's tiles. Then I edited the map, brought in elements from other (Dyson) tiles, and then live traced the end result in Illustrator so I could easily scale the dungeon for printing purposes.
Using the Delving Deeper gamma rules, I've come up with this basic key:
1) Monster - Men
2) Empty
3) Empty
4) Treasure Guarded by Monster - Centipedes, Large
5) Empty
6) Monster - Dwarfs
7) Treasure Guarded by Monster - Green Slime
8) Monster - NPC
9) Monster - Orcs
10) Monster Guarded by Treasure - Skeletons
11) Monster - Goblins
12) Trap - Poison
13) Empty
14) Monster - Snakes, large
15) Trap - Deadfall
16) Treasure Guarded by Monster - Spiders, large
17) Trap - Mantrap
18) Treasure Guarded by Monster - Orcs
Let's see what everybody can come up with using this information by the end of the month. I'll throw it all together into a PDF with formatting and everything. If everybody has fun, maybe I'll put together a map for every month.
Using the Delving Deeper gamma rules, I've come up with this basic key:
1) Monster - Men
2) Empty
3) Empty
4) Treasure Guarded by Monster - Centipedes, Large
5) Empty
6) Monster - Dwarfs
7) Treasure Guarded by Monster - Green Slime
8) Monster - NPC
9) Monster - Orcs
10) Monster Guarded by Treasure - Skeletons
11) Monster - Goblins
12) Trap - Poison
13) Empty
14) Monster - Snakes, large
15) Trap - Deadfall
16) Treasure Guarded by Monster - Spiders, large
17) Trap - Mantrap
18) Treasure Guarded by Monster - Orcs
Let's see what everybody can come up with using this information by the end of the month. I'll throw it all together into a PDF with formatting and everything. If everybody has fun, maybe I'll put together a map for every month.