Urist Stonechapel

Moderator: mgtremaine

Posts: 2842
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Tue Mar 11, 2014 10:32 pm

Urist Stonechapel

.~-= Urist Stonechapel =-~.

Race : Dwarf
Alignment : Neutral

Class & Levels : Fighter 1
Experience Points : 0
XP Bonus : +5% (determined by Prime Attribute)
Hit Dice : 1d6+2 (determined by class, level, and constitution)
Hit Points : 8

Armour Class : 2
Saving Throws : 10/11/12/12/14

Story
A poor stonemason far from his home, the Dwarven Hold "Khan-Canil." Urist was part of delegation to Baymoor Castle, then joined an Adventuring Party that journeyed into the Shadowmoor. The group was wiped out by the wizard Illmir, but Urist was kept alive for torture and interrogation. He was rescued by some kind souls, and joined their adventuring party. He was almost killed by a young black dragon's breath weapon, but miraculously survived adversity, and now is stinking rich!

Abilities
STR : 15 (+1) melee attacks, load limit, max level.
INT : 13 (--) 5 bonus langs, m-u spells.
WIS : 13 (--) langs, clerical spells.
DEX : 13 (--) AC, initiative, missile attacks.
CON : 14 (--) max HD, hp adjustment.
CHA : 8 (--) reaction, henchmen.

Gear
War Hammer
Dagger
Sling
Plate armor
Helmet
Shield
Backpack
Sacks, 2 large
Hammer
Iron spikes, half dozen
Stakes, pair
Rations, 1 week
Waterskin
Wine flask
"Squishy" the guard dog

Wealth
1,450gp in the bank
48gp in pocket

Languages
Common, Dwarf, Gnome, Goblin, Kobold, etc.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Return to “Character Sheets”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.